» Mon Jan 03, 2011 10:44 am
GMST's, when altered in game, will revert to their default values upon restarting the game. To ensure your changes are re-applied once per save load, until GetGameLoaded is fixed, you can use a http://geck.gamesas.com/index.php/Globals 'bGetGameLoaded' global set to 1 and set it to 0 in GameMode right before all your SetNumericGameSetting/Con_SetGameSetting uses. Otherwise, you'll find the alterations won't stick.