I want to make a skeleton revive when the player goes near to it.
How can I do this, this dosen't seem to work:
*Begin gamemode
*
*if player distance >= 10
*resurrect 1
*Endif
*End
I need something to replace 'distance'; can anyone help?
short onceif once == 0if getdead if getdistance player < 600; this can be adjusted resurrect 1 set once to 1endifendifendif
short onceif once == 0if getdead if getdistance player < 600; this can be adjusted resurrect 1 set once to 1endifendifendif
short onceif once == 0if getdead if getdistance player < 600; this can be adjusted resurrect 1 set once to 1endifendifendif
if once == 0if getdeadif getdistance player < 600; this can be adjusted setav health 100 ;or whatever you want resurrect 1 set once to 1endifendifendif