Seriously these bugs you guys tried to fix in 1.2 are now in

Post » Thu May 17, 2012 4:42 pm

Never encountered the "rare" sleeping bug, and the dragon not giving me a soul before the patch. Now that they've "fixed" it, I've encountered 2 instances with the sleeping bug, and 3 dragons not giving me any soul.

WTF?!
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john page
 
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Post » Thu May 17, 2012 6:27 am

You sound like James Brown
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LuCY sCoTT
 
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Post » Thu May 17, 2012 6:13 pm

There doesn't need to be another one of these topics.

Look at my sig and click the link.
The dragon bug is already in the list but what is the "Sleeping bug"?
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Ross Zombie
 
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Post » Thu May 17, 2012 12:54 pm

There doesn't need to be another one of these topics.

Look at my sig and click the link.
The dragon bug is already in the list but what is the "Sleeping bug"?

This...

UPDATE 1.2 NOTES (all platforms unless specified)

Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player's wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack

Fixed rare NPC sleeping animation bug

Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)
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Cagla Cali
 
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