They are releasing the CK freely. They simply haven't finished adding the option to upload your mods to Steam, from the sound of things. Do you want them to release a non-steam copy now? They're obviously not going to do that unless they have to, given the extra testing etc. associated with upkeeping two separate programs, even if they share a lot of code.
Also "This is about money". Yes it is about money. Bethesda have figured out a way to open up their modding community to more people, easier- this means more sales from people attracted by the mods, it means double sales from people with console copies buying PC copies to mod (that already happens to an extent now). Valve benefit from the increased sales because they're the market leader in PC digital distro, and they also get an incredible flagship 3rd party for their Steam Workshop service, which in turn will attract other companies to use it, which means more widespread modding, which means a greater proportion of game sales are likely to be on PC, which again benefits them. You don't have to resort to conspiracy theories and paranoia to figure out the money angle.
There is nothing 'conspiracy' about it, it IS the way the gaming market is heading. I am speculating and concerned that we are headed in that direction too and I believe it is the case. As do others in this thread. Bethesda have a platform from which they could sell mods, it is hardly 'conspiracy' to consider the possiblity that it may turn this way...especially in light of the fact that other gaming companies have taken to selling mods recently.
Anything a company does is profit driven. They don't just go out of the way and spend months setting something up just to provide a better experience for the end user with no monetary value planned. Obviously there is a profit to be made here, otherwise they wouldn't be trying to go through all this extra work for something that already functions fine.
I also don't think it's just to get more PC sales (although that is certainly part of it), most PC players mod anyways/know mods exist. They might not do anything now, but it could be something they start evolving later on.
Thank you! You put it far better then I could.
I'm talking about custom resources. That may be true for ESP/ESM files because they are created with the CK, but if I would create a custom model from scratch, there's no way at all Bethesda could claim that and sell it without my approval.
Then you had best get your lawyer out because the Eula claims ownership of all content put itno the game with the CK and you agree to that when you accept the Terms of Use on installing the CK.
but like I said, this has been the debate for years with no actual legal resolution to it. Only way to find out is to get your lawyer out if Beth did one day sell your mod.