Is there a way to make the players mouth open?

Post » Thu Jun 21, 2012 3:24 pm

I want to see my player vampires fangs. Is there a way to force the mouth open in an animation?
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LADONA
 
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Post » Thu Jun 21, 2012 3:26 am

Fus ro dah?
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Davorah Katz
 
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Post » Thu Jun 21, 2012 1:35 am

I've done some investigating. NPCs under the facial anims preview tab have an expression. There is a "combat shout" which opens the mouth when they shout. What I am wondering is how to trigger this. It's probably built into the animation like Oblivion was.
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Benito Martinez
 
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Post » Thu Jun 21, 2012 6:42 am

bump.

It appears that you can set an expression or mood, but none of them really have the mouth open. It's basically like game.getplayer().Setav(mood,0 through 8). Unfortunately none of these suit my needs of opening the mouth.

I wonder if there is an equivalent to the phonemes?

NPCs can talk while doing things. I wonder if the player could to?
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LittleMiss
 
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Post » Thu Jun 21, 2012 5:54 am

I've noticed one of my characters open his mouth after jumping when out of stamina, and when in combat, the PC will bare his/her teeth. Not sure if the latter is true for all races, though, but it's a start as far as an investigation goes.
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Charles Weber
 
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