This thread is about how The Elders Scrolls could improve, innovate, and truly outdo itself.
Feel free to make lists, speak ideas that come to you, or say what Beth needs to start putting more attention towards.
Some personal thoughts: While Skyrim is a good game by itself, when i look towards previous titles it seems skyrim follows the same standard as it's predecessors. While many things about TES are great gaming, many of the old problems are still present; bugs, gimmick innovations (shouts, marriage, and such), and cringeworthy depth-less characters. While these flaws can be overlooked they still are in the game. It's not Skyrims fault, or the fans, or the games industry that this game can sometimes seem like an old title in a pretty new bow. The problem I believe is in Bethesda's complacency with the series. Where other franchises want to improve fundamentally (Mass Effect has gone through many changes), the Elder Scrolls just seems to stay the same. And while that to an extent is ok, it's also the reason these games don't evolve much.
This formula driven development is always doomed to shoot itself in the foot. Although the money never seems to end, the games suffer. Case and point, Call of Duty. I'm not saying Skyrim is CoD but i am saying Beth took a lazy route with development in my opinion. Look at Bioshock Infinite coming up, conceptually it's incredibly different than the last two games, and that's why it's so special.
Anyway, I've been rambling. What I want to see in innovation for this franchise is mainly better story and better character development. Why does the world ALWAYS have to be on the line? Why is my characters story all imagined? Why can't i open my own damn shop? For a game that values freedom, it's rather constraining. Well that's all from me for now, What do you think?
