Transparent wallstextures.

Post » Sat May 19, 2012 2:40 am

Hey all, I noticed that if I enable AA (any level) some of the game textures like walls, ceilings, boxes, etc. will become transparent. If I disable AA and enable FXAA the issue goes away.
Has anyone else encountered this issue? AMD driver issue?

*see my sig for specs*
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Markie Mark
 
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Post » Fri May 18, 2012 11:08 pm

Yes, same issues. Turning off AA in the launcher and turning on NON-ADAPTIVE AA in the CCC fixed the issue, as did using FXAA w/o any other form of AA on. Either fix works great, but I was plauged by this problem for a little while myself. Wonder if the 11.11 drivers will amend this for people who don't read the forums.
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Yvonne Gruening
 
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Post » Sat May 19, 2012 1:33 am

turning on NON-ADAPTIVE AA in the CCC fixed the issue

I think I'm blind, I can't seem to find 'NON-ADAPTIVE AA' in the CCC. I see a slew of AA settings but nothing labeled 'Non-Adaptive'. :(
Yeah, I really hope the next AMD drive update fixes the issue. FXAA resolves it for me but the details looks so much better FXAA off and with AA on.
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Melanie Steinberg
 
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Post » Sat May 19, 2012 1:14 am

Same here. AMD 5870 card. Changing the antialiasing setting in the video card drives from 'Adaptive Multisampling' to 'Performance' completely fixed it for me. Don't know if this is Bethesda's or AMD's problem.
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Stacy Hope
 
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Post » Sat May 19, 2012 12:06 am

I think I'm blind, I can't seem to find 'NON-ADAPTIVE AA' in the CCC. I see a slew of AA settings but nothing labeled 'Non-Adaptive'. :(
Yeah, I really hope the next AMD drive update fixes the issue. FXAA resolves it for me but the details looks so much better FXAA off and with AA on.

It's in the Catalyst Control Panel, under "Gaming --> 3D Application Settings." Make sure you scroll down to the bottom. The Default antialiasing setting is 'Adaptive Multi-Sample AA'.
Try sliding it left to 'Performance.'
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Rusty Billiot
 
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Post » Sat May 19, 2012 5:04 am

THANK YOU. I have had this issue with the 5870 CCC 11.11. It was so [censored] annoying to see through gear and walls.

I will do this.
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Guy Pearce
 
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