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Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 6:25 pm
by Elea Rossi
of any Fallout DLC, it alters Robots, obviously completely, adds a new faction, new crazy settlement attacks, new gear, loads of new companions. The combat with your new robot is aslo amazing as you wander the wastes, totally transforms battles. Unlimited options for new robots at settlements, loving it


I'd say the after effects are the best part of the DLC.

Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 2:28 pm
by Helen Quill
You can also build as many robots as you want, all my caravans are now guarded by death machines.

Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 4:40 pm
by Amanda savory
Wait....robots can be caravans?

Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 12:09 am
by Charlotte Buckley

Yeah, I cannot wait until I start new playthrough because Automatron alone can change the FO4 experience dramatically.


The last sequence of the Automatron quest can be real challenging in new Survival mode. It will be awesome lol


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 3:50 pm
by Carlitos Avila



Ugh, can I ask how? This is something I have been wanting to do, but I can not figure it out. I know it has to be something obvious as well, which infuriates me >:[


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 2:25 pm
by Harry Hearing


Which part? Building robots? Or assigning them as Provisioners?


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 3:48 pm
by meghan lock

Build robot station and just keep creating new robots? ....my guess...




Hmm maybe if we click robots then provisioners... it starts guarding the person...


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 11:53 am
by Dean Ashcroft

I'll be buying the new DLC when the survival update gets released...



Will be like playing a whole new game :D


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 1:38 pm
by Claire Lynham

Assigning them to provisioners.


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 9:28 pm
by Solène We
Robots are just companions you build, you can assign them to like anything. People have been talking about assigning them as gardeners and guards, not sure about shopkeepers though.

Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 7:02 pm
by Cedric Pearson

Do the robots stop spawning as enemies when the DLC is complete?


Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 1:11 am
by Joie Perez

increased spawns


Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 12:58 am
by Mylizards Dot com


From what I hear, you just go into Build mode and assign them like any other settler.


But I haven't actually tried it yet.


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 9:52 pm
by ZANEY82

It has already changed it for me. I wanted to create a new character for each DLC, but after this I don't know if I want to do that anymore. I don't want to get rid of my robots, I can just create new different robots for each DLC, they adapt to different playstyles, you can even have your own medic robot it's amazing.



I also keep discovering new details that I like so much just recently found out that you can craft Eyebots to gather ammo and resources. They can even go scout for mininukes!


Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 1:07 am
by Luna Lovegood

All of the farm labour in my commonwealth is being replaced by robots. They can do something like double or triple the amount of work as a human settler, its great.



Im sure having a underclass of farm bots made with the most basic of materials with bigger combat bots doing the caravan job would upset the old railroad holdouts hiding somewhere, but then there's a reason they were annihilated along with the Institute in the new order the Sentinel has brought to the commonwealth.


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 9:01 pm
by {Richies Mommy}
would be nice to be a robot yourself from the beginning! But that may discourage one from siding with BOS!

Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 11:39 am
by Trista Jim


I expect that, like in Skyrim, being a member of an oppressed or despised class would be so difficult to selectively code that it would have to not matter.



But that's the serious answer. Where's my RoboCop option?


Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 12:19 am
by Nathan Barker


You need Wasteland Workshop to provide entertainment for your unemployed proletariat. Hey, it's just like what is going to happen in the Real World [tm]. Domino's drivers are the first to go, just like provisioners...


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 3:51 pm
by Dan Endacott

This is what I was thinking aswell.


Infact I been pondering about how it feels like it could've been so freaking insane if it was in the vanilla game.


Honestly in a year or two when this game has an all dlc goty version, people buying that & playing it for the first time will have a f*ing blast :D



If you could start the quest 1/3rd in your fallout you would legit start this whole new game of "me & my companion bot". Which is interesting because I thought before that some companions were already properly fleshed out. They learned a lot since F:NV & Skyrim's Serana imo.



And for all the negative posts BGS gets, I truly feel this is some of the things they should get some praise for. Come on now.


Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 1:12 am
by Josee Leach
so I didn't remember and not in front of game atm, can you name your robot creations?

Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 10:44 pm
by Dona BlackHeart

Yup, all of them

Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 2:54 am
by Blackdrak

Best indication of how successful Automatron is, is the dearth of comments from the professional Bethesda bashers.


Well, there are a couple of exceptions - but for the most part it has been pleasantly quiet.


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 8:29 pm
by Queen Bitch

Who would be insane enough to bash on a DLC with Assaultrons with flaming Shiskebab arms? Only a synth does that.


Automatron has the biggest impact on the base game

PostPosted: Thu Mar 31, 2016 3:13 am
by ILy- Forver

Im hoping we can find legendary versions of the new robot armor. At the moment im putting together a set of heavy robot armor, only have two pieces at the moment though.


Automatron has the biggest impact on the base game

PostPosted: Wed Mar 30, 2016 2:41 pm
by Smokey


Unfortunately they can't actually be shop merchants because when you talk to them they just want to travel with you. Gardening seems a little messed up too I can only get them assigned to one plant instead of up to 8 like a human. Hopefully Bethesda fixes that.


They make perfect guards and provisioners though.