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Cut scenes

PostPosted: Mon Aug 10, 2009 7:28 am
by Suzie Dalziel
I found the only major cut scenes in Oblivion were the intro and ending. The rest were just your character being stuck in place and watching something mushed together by the game physics engine rather than cool movements and unique fights. What do you think?

Cut scenes

PostPosted: Mon Aug 10, 2009 5:17 pm
by Curveballs On Phoenix
If they implement the CoD style (where the camera is taken partial hold of, but you can still move it), that would be the best way. I want to stay immersed in the 1st person if I am playing in the 1st person.

Cut scenes

PostPosted: Mon Aug 10, 2009 6:14 pm
by Robert DeLarosa
Well, nowadays, most cutscenes are rendered in game.

I hope TESV will do the same from the 3rd person perspective this time.

Cut scenes

PostPosted: Mon Aug 10, 2009 9:46 am
by Eduardo Rosas
I found the only major cut scenes in Oblivion were the intro and ending. The rest were just your character being stuck in place and watching something mushed together by the game physics engine rather than cool movements and unique fights. What do you think?


Keep the cinematics for the beginning and the end. Anything in between would break the immersion, in my opinion.

Cut scenes

PostPosted: Mon Aug 10, 2009 4:22 pm
by Jason Rice
I don't want any more cut scenes than the two. One at the beginning and one at the end. Thats the way its always been. As much as I like cut scenes I want to have full control over my character at all times. You should be able to walk away from people in mid conversation too.

Cut scenes

PostPosted: Mon Aug 10, 2009 8:52 pm
by Nicole Mark
Cutscenes have never been a part of The Elder Scrolls and never should be. I'm fine with cutscenes for beginning and end, like it always has been. But more than that? No. No no no. No no no no no. It takes away a lot of the immersion unique to TES.

Cut scenes

PostPosted: Mon Aug 10, 2009 2:23 pm
by Ana Torrecilla Cabeza
Only major cutscenes. Intro and end of the MQ.

Cut scenes

PostPosted: Mon Aug 10, 2009 1:05 pm
by Harinder Ghag
Depends on the developers, if they have to spend too much time and resources on it, then no. Theres simply other "important" ascpects of TES that needs improvement.

Cut scenes

PostPosted: Mon Aug 10, 2009 8:06 am
by REVLUTIN
I like cut-scenes..but I don't want to see my character portryed as that would destroy the premise of being anyone you want as they would probably have a cut-out standard in there.

Cut scenes

PostPosted: Mon Aug 10, 2009 3:35 pm
by Vahpie
If they implement the CoD style (where the camera is taken partial hold of, but you can still move it), that would be the best way. I want to stay immersed in the 1st person if I am playing in the 1st person.

I'd like the beginning and the end of the main quest to have huge cinematic cut scenes but during the majority of the game I'd like to have this too.

Cut scenes

PostPosted: Mon Aug 10, 2009 10:01 am
by Maeva
in game render is the way to go

Cut scenes

PostPosted: Mon Aug 10, 2009 7:32 am
by Adam
I hope TESV has a few more cutscenes.

Cut scenes

PostPosted: Mon Aug 10, 2009 3:58 pm
by Flesh Tunnel
Cutscenes for dream sequences, perhaps? Nothing more, though.

Cut scenes

PostPosted: Mon Aug 10, 2009 6:07 pm
by Je suis
A game should use a minimal amount of cutscenes. The point of a game is to be interactive, cutscenes are not. If you want to watch a non-interactive piece of entertainment, buying a blu-ray movie is a better option.

As I see it, a game only use cutscenes when the game designers are too incompetent or too lazy to incorperate the story into the gameplay. They are a disgrace to the game medium.

Cut scenes

PostPosted: Mon Aug 10, 2009 9:47 pm
by Flesh Tunnel
A game should use a minimal amount of cutscenes. The point of a game is to be interactive, cutscenes are not. If you want to watch a non-interactive piece of entertainment, buying a blu-ray movie is a better option.

As I see it, a game only use cutscenes when the game designers are too incompetent or too lazy to incorperate the story into the gameplay. They are a disgrace to the game medium.

MGS4 had like 4 hours worth of cut scenes. Man, those game designers must have been lazy to the extreme. :sleep2:

Cut scenes

PostPosted: Mon Aug 10, 2009 9:48 am
by Enie van Bied
Only if it is like a dialogue with multiple NPCs and you are listening to them talk. There was something like that in a quest in OB, I forgot which one though. I think like how they do it in CoD is a good way.

Cut scenes

PostPosted: Mon Aug 10, 2009 6:39 am
by Susan Elizabeth
I'm not playing Final Fantasy, so no, I don't need any cutscenes.

Cut scenes

PostPosted: Mon Aug 10, 2009 11:47 am
by Vivien
I'm fine if there are custscenes, I'm fine if there aren't.

If there are, though. I do not want my player character to participate in them.

Cut scenes

PostPosted: Mon Aug 10, 2009 4:22 pm
by Rebecca Clare Smith
I'd prefer no cutscenes, or any parts where you weren't in control of your character.

Cut scenes

PostPosted: Mon Aug 10, 2009 7:53 pm
by emma sweeney
MGS4 had like 4 hours worth of cut scenes. Man, those game designers must have been lazy to the extreme. :sleep2:


Felt more like 8 to me.

Cut scenes

PostPosted: Mon Aug 10, 2009 1:28 pm
by Ashley Tamen
A game should use a minimal amount of cutscenes. The point of a game is to be interactive, cutscenes are not. If you want to watch a non-interactive piece of entertainment, buying a blu-ray movie is a better option.

As I see it, a game only use cutscenes when the game designers are too incompetent or too lazy to incorperate the story into the gameplay. They are a disgrace to the game medium.

I rather enjoyed the cut scene at the end of Morrowind's MQ. I think since there had been no cut scenes at all up to that point, it just really served to hit home that you'd done something seriously epic. That's why I support cut scenes for the game start and end, and nothing more.

Cut scenes

PostPosted: Mon Aug 10, 2009 1:17 pm
by Connie Thomas
CUTSCENES + CINEMATIC CONVERSATIONS.

Cut scenes

PostPosted: Mon Aug 10, 2009 10:27 am
by Causon-Chambers
No cutscenes, I want all integrated with the gameplay. Half Life 2 did it well, it didn't have a single cutscene, instead everything worked out while you played.

Cut scenes

PostPosted: Mon Aug 10, 2009 9:07 pm
by neil slattery
Cutscenes are awful. Period. In every game. Ok, fine if they're needed or the intro and end...but otherwise just no. Please no. I don't put down the money on a game to watch a frickin' movie.

Cut scenes

PostPosted: Mon Aug 10, 2009 7:47 pm
by Taylor Tifany
If the cut scenes are like the intro to Oblivion then yes yes a hundred times yes, but I guess that could down the uniqueness to them..