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Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 10:51 am
by bonita mathews
It would be really immersive like if u took some moon sugar and your characters vision would go all crazy and if u drunk a alcoholic beverage and u got a certain noticable effect. How do u guys feel?

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 9:32 am
by Angel Torres
It would be really immersive like if u took some moon sugar and your characters vision would go all crazy and if u drunk a alcoholic beverage and u got a certain noticable effect. How do u guys feel?


I'd rather they focused on more important things.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 12:21 pm
by A Boy called Marilyn
I'd rather they focused on more important things.

Ahem.

Check my name :stare:

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 10:26 am
by Emmi Coolahan
lol, everybody has their opinioni guess

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 7:59 pm
by sarah simon-rogaume
That would actually be a nice little addition. I think if you take enough Skooma, you should get addicted and start a quest to find a cure for Skooma addiction. :)

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 3:24 pm
by Yama Pi
That would actually be a nice little addition. I think if you take enough Skooma, you should get addicted and start a quest to find a cure for Skooma addiction. :)

Cure makes it sound like a bad thing. :teehee:

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 12:53 pm
by Colton Idonthavealastna
Withdrawal :D :intergalactic:

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 8:13 pm
by ..xX Vin Xx..
Adding addictions would be pretty nice, there could be a gain/loss aspect to alchemy in that if you used addictive ingredients in a potion the effects could be stronger but there would also be the risk of addiction.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 8:14 pm
by Setal Vara
While in an ideal world I want to be above this kind of feature, I must admit the Rockstar Games has always given me a laugh with its drugs and alcohol special effects.

I think it would be fun to have something in the game as a novelty. And, honestly, a quest that mirrored the Feldew Addiction quest (Chalice of Reversal quest?) would be cool. I really like what that quest put me through. Especially the first time, when I wasn't as proficient as later at killing Elytra and getting my fix off their corpses.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 8:45 pm
by Angela
Kinda hope they bring back that if you have skooma or moondust on you, you couldn't trade.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 9:13 pm
by Andy durkan
I'd rather they focused on more important things.


Skooma and Moon Sugar is important sir....but you didn't hear it from me.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 12:48 pm
by NEGRO
Kinda hope they bring back that if you have skooma or moondust on you, you couldn't trade.


That was just stupid.
"STOP RIGHT THERE! I sense through my evil powers of Merchandise that YOU, my good sir, got moon sugar in your pockets! Put it here on the table in front of me and THEN we shall talk!"
*Facepalm*

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 11:39 am
by Jesus Sanchez
Moon sugar is an important alchemical ingredient indeed. I want my sk sk skoooooma as well and i want the screen to get wobbly like it does in stalker.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 8:54 am
by Richard Dixon
That was just stupid.
"STOP RIGHT THERE! I sense through my evil powers of Merchandise that YOU, my good sir, got moon sugar in your pockets! Put it here on the table in front of me and THEN we shall talk!"
*Facepalm*

Gave me an excuse to consume in front of them. Then trip out, kill a guard, sell his stuff and then rot in jail.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 8:42 pm
by Misty lt
i seen a mod in fallout 3 that made the screen all fuzy wen u drink alcohol, it was amazing

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 9:32 pm
by Brooks Hardison
Be pretty kool!
Go Skooma!!!! :celebration: :celebration: :celebration:

Edit: If Skooma or Mead was real it would be the first drink/s I would try when I turned 21!:) (I will be a few months before Skyrim comes out)

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 10:52 am
by Nicola
Be pretty kool!
Go Skooma!!!! :celebration: :celebration: :celebration:

Edit: If Skooma or Mead was real it would be the first drink/s I would try when I turned 21!:) (I will be a few months before Skyrim comes out)


Mead is real isnt it? It's a honey wine.


I remember, I got a mod for Oblivion that made the screen fuzzy when drinking. If you drank too much then you'd pass out and wake up it a ditch! It was hilarious. :celebration:

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 1:12 pm
by Sami Blackburn
I wouldn't mind dependencies and with drawl from use. I want skooma pipes and other paraphernalia. I remember going to see Caius in Balmora and thinking "Man, this guy is a junkie!" why am I listening to him.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 11:19 am
by Yonah
Be pretty kool!
Go Skooma!!!! :celebration: :celebration: :celebration:

Edit: If Skooma or Mead was real it would be the first drink/s I would try when I turned 21!:) (I will be a few months before Skyrim comes out)


mead is realy it a honey wine ale hybrid type deal.. i brew my own spend the money the cheap stuff tastes terrible

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 1:05 pm
by Neko Jenny
I'm looking forward to seeing drunk nords shambling around in the streets -- and crazed junkies running around stabbing people for some cash. And getting my PC wasted in a bar and go out trippin' on home-brewed potions in the woods :) All this would be nice if they added some animations and visual effects -- it's really no fun when all you get is an intelligence modifier.... Of course I could just go out and get [censored] up in real life, but I feel like my character is missing out on important parts of nord culture :P .... (plus I'd like to roleplay a Khajiit shaman...edit: think tribals in fallout 2)

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 5:55 pm
by Hazel Sian ogden
Don't add addictions lol. I hate them in fallout.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 4:59 pm
by Albert Wesker
That would actually be a nice little addition. I think if you take enough Skooma, you should get addicted and start a quest to find a cure for Skooma addiction. :)

This. And if you don't have it in say: 5 days or start to find a cure, your character starts to go insane like it does in 'Amnesia: The Dark Descent'. Actually, that would be better for hardcoe mode.

I also like the idea of the screen going fuzzy when you get 'drunk'. Maybe if you drink too much alcohol in quick succesion it happens, I don't want it happening on the first drink though - people drink one and aren't drunk.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 9:46 am
by Lawrence Armijo
Don't add addictions lol. I hate them in fallout.


yeh i agree

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 8:46 pm
by Paula Rose
The first time my friend played Oblivion he was on acid. Imagine running around in a dark forest in Oblivion with the wind blowing...a storm is brewing...on acid...

But yes please continue the Moon Sugar and Skooma Adventure! I loved in Morrowind, that guy from the blades had a skooma pipe under his bed.

Drugs and Alcohol in Skyrim

PostPosted: Fri Sep 18, 2009 4:06 pm
by Ray
The first time my friend played Oblivion he was on acid. Imagine running around in a dark forest in Oblivion with the wind blowing...a storm is brewing...on acid...


If you've got a tab or two, I suggest going out in the real woods or something exciting. Tried playing Oblivion on mushrooms once -- Waste of shrooms, imo. Yeah it was fun and all, but why not just sit and stare at a wall for two hours or skip around in the park instead? .... I mean, a friend of mine did this. :whistling:

But if my character could do it too, on the other hand... that would be something. Wouldn't cry if it wasn't implemented though. There's one thing we need though: animations for smoking cigarettes / pipes. Tobacco.