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Old Morrowind Spells

PostPosted: Sun Oct 11, 2009 11:03 pm
by Rusty Billiot
Poison is also fun, if only for green toxic puffs of smoke.

And gives meaning to the poison weakness spell/effect

Old Morrowind Spells

PostPosted: Sun Oct 11, 2009 11:01 am
by Manny(BAKE)
Jump, slowfall and levitate if possible. I'd love mark and recall back but only if they change fast travel(which I hope they do)

Old Morrowind Spells

PostPosted: Sun Oct 11, 2009 10:41 am
by Gaelle Courant
i dont even remember what sound did.

i forgot about blind and i forgot how freaking aweome it was when a bonelord blinded you. why they took that out of the game escapes me...........oh wait consoles. :(

levitate wont make it back cause they are going to have to make cities seperate cells for some reason.............oh yeah consoles again. :(

what i want to see is the old stance system brought back. its silly how in oblivion you can just put on a full suit of armor and hold both a shield and sword and just casually wave your hand and out comes a lightning bolt of doom with 1000 points of damage. i really miss the stance system since it forced you to actually put some effort into casting spells.

Old Morrowind Spells

PostPosted: Sun Oct 11, 2009 5:20 pm
by Greg Cavaliere
All of them.