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Archive Invalidation.

PostPosted: Mon May 21, 2012 5:37 am
by Alexandra walker
I know this game uses this, even when people have said it doesn't need this to be done anymore.

This isn't related to the 1.4 patch, but I'm getting texture/mesh stretches in my game. LOD's can stretch up to the heavens. Trees/grass nearby can stretch and be elongated across the ground for no reason. Architecture even spazzes out. What does this? How can I fix it? How do I go about updating this, if needed? Does the .BSA's conflict with the mods in the folder directories? I have no extra and unnecessary folders; ie. "Data\Data".

Help.

Archive Invalidation.

PostPosted: Mon May 21, 2012 12:44 am
by IM NOT EASY
Please post:
  • Screenshots
  • Your mod list

Archive Invalidation.

PostPosted: Mon May 21, 2012 12:15 am
by dell
Archive invalidation isn't used anymore in Skyrim. Try updating your gfx drivers, try removing the 2 INI files and let the game regenerate them, and then try to remove mods. If that all doesn't work, then do a reinstall and use Mod Organiser in the future to keep all mods in separate folders so it's a lot easier to troubleshoot.

Archive Invalidation.

PostPosted: Mon May 21, 2012 1:36 am
by Becky Palmer
maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaan.

k.