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Actor-inventory-refreshing circumstances

PostPosted: Wed Sep 14, 2016 1:36 pm
by Taylah Haines

I noticed that enabling a disabled actor reference or resurrecting it have the side effect of refreshing that actor's inventory, giving them a new set of items as defined in their base forms, and causing them to lose any items not defined there.


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?I was wondering if these are the only ways for an actor to have its inventory refreshed this way, or if there are other specific circumstances when this would happen. I want to emphasise I'm interested in any kind of triggering circumstances, not just scripting-related ones.


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:thanks: