Oblivion mods on Linux
Posted: Wed Mar 30, 2011 12:15 pm
Hey all.
I'm a long time forum lurker and mod user. I'm also a Linux system admin and software engineer. I have absolutely no talent for artistic type things, and could never dream of creating anything comparable with the fantastic mods that have been created for Oblivion.
I finally figured out how to get oblivion running correctly in Linux (Ubuntu, for those interested), and I want to flex my sysmin and software dev skills for the betterment of the community. Specifically, I am thinking about packaging some fine oblivion mods as dpkg installer packages. I'm going to do this for myself, regardless of if anyone else is interested in having them, but I figured it wouldn't hurt to ask about interest from the community.
That being said: I DO NOT INTEND TO REDISTRIBUTE ANY MODS WHATSOEVER. I have no intention of modifying any mods, providing mod compilation packs, hosting mod downloads of any kind, and so on. I know that the people on this forum have a very specific opinion of people who do that, and I don't want to put myself on anyone's bad side. While our philosophy might be different (specifically, I am a free-software junky, and release next to all of my hobby software as GPL, while the mods here are released under closed source liscense's), I still respect you and your wants. To reiterate, NO STEALING WILL OCCUR.
What I do intend to do, however, is this: The creation of scripts that will automate the process of packaging already downloaded mods into installer packages. The person wishing to use my scripts must already have any mods they intend to use with my scripts on their computers. My scripts will do no downloading, and will not modify any files unless absolutely necessary. All they will do is put the mods into what amounts to a ZIP file, just like OMOD's and similar, that can be used by the debian package installer system.
Is there any interest in this? If there is, I'd love to collaborate with anyone interested
I'm a long time forum lurker and mod user. I'm also a Linux system admin and software engineer. I have absolutely no talent for artistic type things, and could never dream of creating anything comparable with the fantastic mods that have been created for Oblivion.
I finally figured out how to get oblivion running correctly in Linux (Ubuntu, for those interested), and I want to flex my sysmin and software dev skills for the betterment of the community. Specifically, I am thinking about packaging some fine oblivion mods as dpkg installer packages. I'm going to do this for myself, regardless of if anyone else is interested in having them, but I figured it wouldn't hurt to ask about interest from the community.
That being said: I DO NOT INTEND TO REDISTRIBUTE ANY MODS WHATSOEVER. I have no intention of modifying any mods, providing mod compilation packs, hosting mod downloads of any kind, and so on. I know that the people on this forum have a very specific opinion of people who do that, and I don't want to put myself on anyone's bad side. While our philosophy might be different (specifically, I am a free-software junky, and release next to all of my hobby software as GPL, while the mods here are released under closed source liscense's), I still respect you and your wants. To reiterate, NO STEALING WILL OCCUR.
What I do intend to do, however, is this: The creation of scripts that will automate the process of packaging already downloaded mods into installer packages. The person wishing to use my scripts must already have any mods they intend to use with my scripts on their computers. My scripts will do no downloading, and will not modify any files unless absolutely necessary. All they will do is put the mods into what amounts to a ZIP file, just like OMOD's and similar, that can be used by the debian package installer system.
Is there any interest in this? If there is, I'd love to collaborate with anyone interested