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Renaming Sound IDs

PostPosted: Sun Jan 29, 2017 10:16 pm
by Kat Stewart
I've recently installed The Underground 2 to my game. I'm also running Mournhold Expanded COM. I ran mlox to sort my load order and it told me that both of these mods have an object named duck1. In The Underground 2, it's a sound. I can't remember what it said about MECOM regarding this. I couldn't load the MECOM esp in the construction set without crashing anyway. So I'll just change it in TU2. It suggested to rename the ID to "UN_duck1". I'm clueless when it comes to knowing how to do this and it's been a while since I've used the construction set. Could someone explain to me in simple terms how I can do this? I'd greatly appreciate it.

Renaming Sound IDs

PostPosted: Sun Jan 29, 2017 4:05 pm
by Tarka

Generic answer: Edit the form, change the name, and when it asks if you want to create a new form, say NO. The CS should then replace the references in other forms.


Renaming Sound IDs

PostPosted: Sun Jan 29, 2017 8:37 pm
by cheryl wright


Love the HK-47 reference :P


Renaming Sound IDs

PostPosted: Sun Jan 29, 2017 10:32 pm
by Miranda Taylor
I'm not sure how to navigate to the tab where I can edit the ID. A little more than a generic answer would help.