Multiplayer: Balancing Issues
Posted: Sun Mar 08, 2009 6:58 am
Since I've (unfortunately) never played multiplayer, I would be interested to know what you all think of the balancing, specifically the weapons and ships. How balanced they are, how powerful they are, how much skill they take to use, even how n00by they are if you feel that way. However, I want a decent response if you hate it or love it, not "MD is teh total suxx0rs" or "Fusion FTW!!".
I'm sure there will be disagreements, but I'm sure we can keep it civil.
So here are the weapons in full order:
Descent 1 (and 2):
Laser cannon - Level 1
Laser cannon - Level 2
Laser cannon - Level 3
Laser cannon - Level 4
Quad Laser cannons (I know it's a powerup, but it's more like a weapon)
Vulcan cannon
Spreadfire cannon
Plasma cannon
Fusion cannon
Concussion missile
Homing missile
Proximity bomb
Smart missile
Mega missile
Descent 2:
Super Laser cannon - Level 5
Super Laser cannon - Level 6
Gauss cannon
Helix cannon
Phoenix cannon
Omega cannon
Flash missile
Guided missile
Smart mine
Mercury missile
Earthshaker missile
Descent 3:
Laser cannon
Super Laser cannon
Vauss cannon
Mass Driver
Napalm cannon
Microwave cannon
Plasma cannon
EMD gun
Fusion cannon
Omega cannon
Concussion missile
Frag missile
Homing missile
Guided missile
Impact mortar
Napalm rocket
Smart missile
Cyclone missile
Mega missile
Black Shark missile
Proximity bomb
Smart mine
Gunboy
Chaff
Bouncing Betty
And here are the ships:
Pyro GX (Descent 1 + 2)
Pyro GL (Descent 3)
Phoenix Interceptor (Descent 3)
Magnum AHT (Descent 3)
Black Pyro (Descent 3) A massive thank you to EA for:
- Producing great quality games time and time again
- Providing excellent technical support
- Never destroying any highly acclaimed studios for profit
- Never ripping people off
- Never wasting people's time
I'm sure there will be disagreements, but I'm sure we can keep it civil.
So here are the weapons in full order:
Descent 1 (and 2):
Laser cannon - Level 1
Laser cannon - Level 2
Laser cannon - Level 3
Laser cannon - Level 4
Quad Laser cannons (I know it's a powerup, but it's more like a weapon)
Vulcan cannon
Spreadfire cannon
Plasma cannon
Fusion cannon
Concussion missile
Homing missile
Proximity bomb
Smart missile
Mega missile
Descent 2:
Super Laser cannon - Level 5
Super Laser cannon - Level 6
Gauss cannon
Helix cannon
Phoenix cannon
Omega cannon
Flash missile
Guided missile
Smart mine
Mercury missile
Earthshaker missile
Descent 3:
Laser cannon
Super Laser cannon
Vauss cannon
Mass Driver
Napalm cannon
Microwave cannon
Plasma cannon
EMD gun
Fusion cannon
Omega cannon
Concussion missile
Frag missile
Homing missile
Guided missile
Impact mortar
Napalm rocket
Smart missile
Cyclone missile
Mega missile
Black Shark missile
Proximity bomb
Smart mine
Gunboy
Chaff
Bouncing Betty
And here are the ships:
Pyro GX (Descent 1 + 2)
Pyro GL (Descent 3)
Phoenix Interceptor (Descent 3)
Magnum AHT (Descent 3)
Black Pyro (Descent 3) A massive thank you to EA for:
- Producing great quality games time and time again
- Providing excellent technical support
- Never destroying any highly acclaimed studios for profit
- Never ripping people off
- Never wasting people's time