Setting Experience

Post » Thu Feb 03, 2011 4:36 am

Hopefully I'm just being Perception 1, but I can't see how you set Experience for Creatures/NPCs when killed... Does anyone know how you do this? Thanks in advance.
User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Wed Feb 02, 2011 4:46 pm

While I'm not exactly the most experienced in this area, I think it's all figured out by the game, based on maybe a global variable or two. There is no place where you can simply type in the number exp pts it awards the player. All you can do is make them a higher level to give the player more, I think.
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Wed Feb 02, 2011 8:41 pm

From the http://geck.gamesas.com/index.php/Stats_Tab_-_Creatures

Level: The stated level for the creature. Only used to determine Experience Points.


And http://geck.gamesas.com/index.php/Experience_Settings page explains the base values for killing certain things.

You can also use http://geck.gamesas.com/index.php/RewardXP to give the player a lump of xp, mainly used for quest rewards I believe.
User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm


Return to Fallout: New Vegas