The only way I can think of requires NVSE.
The trouble with that snowglobe is that it doesn't have a persistent ref (which is why you'd need nvse to discover it).
If you are okay with requiring nvse just for this, you could add an Onload block to one of your scripted objects.
int iMovedIt
Onload {if iMovedIt == 0 {refwalk here}}
If you decide to go this route and need help with refwalking just yell