The better part of the scripting involves randoms, so you never have the same experience twice.
From the readme:
Spoiler
==========================================================================================================================================================================
Second ( 1.1 ) release:
Increases the locations from 6 to 45, effectively filling each town covered in the Initial Release.
Adds an entire Rewards system. Details below.
Increased Locations Details:
Freeside
------------------------------------------------------------
Atomic Wrangler Casino
King's School of Impersonation
Mick & Ralph's
Silver Rush
Followers Fort
Exterior
------------------------------------------------------------
------------------------------------------------------------
Goodsprings
------------------------------------------------------------
Prospectors Saloon
Gas Station
Each House ( 4 )
Abandoned Shack
Doc Mitchell's House
General Store
Exterior
------------------------------------------------------------
------------------------------------------------------------
NCRCP
------------------------------------------------------------
Visitor's Area
Each Cell Block ( 3 )
Administration Office
Exterior
------------------------------------------------------------
------------------------------------------------------------
Jacobstown
------------------------------------------------------------
Each Bungalow ( 3 )
Lodge
Exterior
------------------------------------------------------------
------------------------------------------------------------
New Vegas
------------------------------------------------------------
Gomorrah ( Lower Lobby, Main Floor, 3rd Floor, Suites )
Tops ( Theater, Main Floor, Resturant )
Ultra-Luxe ( Bathhouse, Main Floor, Rooms )
------------------------------------------------------------
------------------------------------------------------------
Novac
------------------------------------------------------------
Each house ( 2 )
Gift Shop
Motel Lobby
Generic Motel Rooms ( 4 )
------------------------------------------------------------
Cell count
Freeside: 6
Goodsprings: 10
NCRCP: 6
Jacobstown: 5
New Vegas: 10
Novac: 8
Total: 45
Rewards System Details:
Count # of targets killed & distribute unique rewards.
1 Silenced .22 pistol, 50 .22 rounds, 100 bottlecaps, Pre-war Businesswear and hat, message explaining rewards
5 Varmint rifle scope, 50 5.56 rounds, 200 bottlecaps, generic rewards message
10 Varmint rifle silencer, 100 5.56 rounds, Leather armor, Silencer Perk ( +10 sneak ), message explaining perks
20 Hunting Rifle, 100 .308 rounds, 1,000 bottlecaps, generic rewards message
50 Sniper Rifle, 200 .308 rounds, 2,000 bottlecaps, Combat Armor, Assassin Perk ( +10 sneak, +20 guns, +20 melee weapons ), generic rewards message
100 Marksman Carbine, 500 5.56 rounds, 5,000 bottlecaps, generic rewards message
500 Anti-Material Rifle, 500 .50 MG rounds, 10,000 bottlecaps, message saying the player is awesome, The Micky,
Hitman Perk ( +30 sneak, +30 guns, +30 melee weapons, +2 Charisma, +2 Intelligence, + 2 Agility )
1000 Micky's Hat, 1000 9mm rounds, 100,000 bottlecaps, message saying player has reached the highest tier of Hitman,
Unprecedented Hitman Perk ( Decreased reload, Decreased Range penalty, +3 Charisma, +3 Intelligence, +3 Agility, +500 health)
==========================================================================================================================================================================
Second ( 1.1 ) release:
Increases the locations from 6 to 45, effectively filling each town covered in the Initial Release.
Adds an entire Rewards system. Details below.
Increased Locations Details:
Freeside
------------------------------------------------------------
Atomic Wrangler Casino
King's School of Impersonation
Mick & Ralph's
Silver Rush
Followers Fort
Exterior
------------------------------------------------------------
------------------------------------------------------------
Goodsprings
------------------------------------------------------------
Prospectors Saloon
Gas Station
Each House ( 4 )
Abandoned Shack
Doc Mitchell's House
General Store
Exterior
------------------------------------------------------------
------------------------------------------------------------
NCRCP
------------------------------------------------------------
Visitor's Area
Each Cell Block ( 3 )
Administration Office
Exterior
------------------------------------------------------------
------------------------------------------------------------
Jacobstown
------------------------------------------------------------
Each Bungalow ( 3 )
Lodge
Exterior
------------------------------------------------------------
------------------------------------------------------------
New Vegas
------------------------------------------------------------
Gomorrah ( Lower Lobby, Main Floor, 3rd Floor, Suites )
Tops ( Theater, Main Floor, Resturant )
Ultra-Luxe ( Bathhouse, Main Floor, Rooms )
------------------------------------------------------------
------------------------------------------------------------
Novac
------------------------------------------------------------
Each house ( 2 )
Gift Shop
Motel Lobby
Generic Motel Rooms ( 4 )
------------------------------------------------------------
Cell count
Freeside: 6
Goodsprings: 10
NCRCP: 6
Jacobstown: 5
New Vegas: 10
Novac: 8
Total: 45
Rewards System Details:
Count # of targets killed & distribute unique rewards.
1 Silenced .22 pistol, 50 .22 rounds, 100 bottlecaps, Pre-war Businesswear and hat, message explaining rewards
5 Varmint rifle scope, 50 5.56 rounds, 200 bottlecaps, generic rewards message
10 Varmint rifle silencer, 100 5.56 rounds, Leather armor, Silencer Perk ( +10 sneak ), message explaining perks
20 Hunting Rifle, 100 .308 rounds, 1,000 bottlecaps, generic rewards message
50 Sniper Rifle, 200 .308 rounds, 2,000 bottlecaps, Combat Armor, Assassin Perk ( +10 sneak, +20 guns, +20 melee weapons ), generic rewards message
100 Marksman Carbine, 500 5.56 rounds, 5,000 bottlecaps, generic rewards message
500 Anti-Material Rifle, 500 .50 MG rounds, 10,000 bottlecaps, message saying the player is awesome, The Micky,
Hitman Perk ( +30 sneak, +30 guns, +30 melee weapons, +2 Charisma, +2 Intelligence, + 2 Agility )
1000 Micky's Hat, 1000 9mm rounds, 100,000 bottlecaps, message saying player has reached the highest tier of Hitman,
Unprecedented Hitman Perk ( Decreased reload, Decreased Range penalty, +3 Charisma, +3 Intelligence, +3 Agility, +500 health)
==========================================================================================================================================================================
The next release is going to focus very strongly on creating unique Target's. Skill specific ways to kill targets - such as Speech, Medicine, Sneak - and target's that will be varied in aggressiveness/skill, bravado, factions and hints/trends to tip experienced hitmen as to how aggressive/skilled the enemies will be.
Please keep shelling out ideas!
For the sake of easy access & debugging, I've placed an NPC in the Goodsprings Gas Station. He'll give you your Targets.
As the readme says, that's soon to change. My idea is to add a terminal, and maybe even a little bunker, that'll dispense targets. As you can probably tell, I'm short on creative ideas for this, so please reply with some ideas for this.
If it's not apparent, this is a very ambitious mod. I hope you guys find it entertaining, and I'll pretend like you're just dying for my next update. :whistling:
Lastly, how does Mojave Hitman sound? I think it has a good ring to it.
1.2 is here with a lot of new stuff.
Spoiler
1.2 Release ( put in code to keep formatting from readme )
1.2 Release ( put in code to keep formatting from readme )
Was given permission and included the work of several modders weapons, reworked rewards, did a whole bunch of fancy stuff to targets, and added skill based kills. A lot of little stuff under the hood.Target CharacteristicsFactionsChance Effect1/9 Powder Ganger1/9 Goodsprings1/9 NCR1/9 Tops/Chairmen1/9 Ghomorrah1/9 Ultra-Luxe1/9 Kings1/9 Van Graff1/9 Jacobstown( Faction does not effect location, only behavior & equipment )Aggression50 Unaggressive25 Aggressive25 Very AggressiveConfidence15 Cowardly15 Cautious40 Average15 Brave15 FoolhardyAssistance40 Helps Nobody30 Helps Allies ( Forced in faction )30 Helps Allies & FriendsHealth... 0.5 to 3 times player healthDamage Resist20 Has damage resist, randomly made from %0-99Location... 1/45 for each area.================================================================EquipmentChestChance Piece15 ArmorLeather5 ArmorLeatherReinforced5 ArmorMetal ( Has Headpiece id = ArmorMetalHelmet )3 ArmorMetalReinforced ( Has Headpiece id = ArmorMetalReinforcedHelmet ) 2813 ArmorRaider ( 4 types ) 4112 OutfitMerc ( 6 types ) 5321 OutfitGambler ( 4 types ) 7411 OutfitPreWar ( 10 types ) 8515 Misc. ( 3 types )Otherwise...100 Faction ArmorHead80 None20 MatchingHelmets/Hats were taken out because of problems with raider helmets randomly being addedThey'll be added again in the next releaseWeapons50 chance of getting a weapon60 Laser Pistol, 9mm pistol, Machete30 Plasma Pistol, 44 Revolver, Sledgehammer10 Plasma Defender, 12.7mm Pistol, Super Sledge================================================================Special skill killsSpeechRank Name Req.75 Poison trick RadscorpionPoisonGland AbraxoCleaner 75 Hand-grenade trick WeapGrenadeFrag90 Piss off N/AMedicine75 Lethal Stimpak Stimpak and RadscorpionPoisonGland Stimpak and AbraxoCleaner 100 Surgery Needed BonesawSneak100 Snap Neck N/A100 Crush Head 8 Strength75 Backstab Knife50 Poison Backstab Knife and RadscorpionPoisonGland Knife and AbraxoCleanerPlayers skill must beat Targets in order to be allowed access to a menu================================================================Hitman RewardsEvery 5 kills gives 500 caps and a generic message# of Kills Rewards1 Silenced .22 pistol, 100 .22 rounds, 100 bottlecaps, Pre-war Businesswear and hat, message explaining rewards - mHitmanRewardsRank15 Varmint rifle scope, Varmint rifle silencer, 150 5.56 rounds, 200 bottlecaps 10 1911 Custom, 100 10mm bullets, Leather armor, Silencer Perk ( +10 sneak ), message explaining perks - mHitmanRewardsRank1020 Desert Eagle, 100 .308 rounds, 1,000 bottlecaps 50 Spas 12, 200 12 Gauge rounds, 2,000 bottlecaps, Combat Armor, Assassin Perk ( +10 sneak, +20 guns, +20 melee weapons ) 100 Rhino Revolver, 500 5.56 rounds, 5,000 bottlecaps300 SR25 Rifle, 200 .308 rounds, 7000 bottlecaps 500 10,000 bottlecaps, message saying the player is awesome - mHitmanRewardsRank500, 1000 9mm rounds, The Micky, Hitman Perk ( +30 sneak, +30 guns, +30 melee weapons, +2 Charisma, +2 Intelligence, + 2 Agility )1000 Micky's Hat, 100,000 bottlecaps, message saying player has reached the highest tier of Hitman - mHitmanRewardsRank1000, Unprecedented Hitman Perk ( Decreased reload, Decreased Range penalty, +3 Charisma, +3 Intelligence, +3 Agility, +500 health)
Thanks to the modders who let me use their weapons for rewards.
Spoiler
AK47
Imperator3 : Original Uploader
Arenovalis : original texture
Thankmar and Ashington : Testing
Bethesda and Obsidian : FNV
Sandraniks, Pelinor, Sonny, Imperator3: PSO Scope, PBS Suppressor spoonpeople: better iron sights coordinates
hashshashin: Requests and helpful comments
SR25 Rifle
Demon1504
Natalie73
RHINO Revolver
Nesterman
1911 Custom Pistol
Will and Twinke Masta - Original Model
Flamshmizer - Texture
Ahztek - for the LAM and Silencer from his weapon pack
DarkFireGaming - For his weapon sound pack
Dread Wolf - Porting the weapon to NV and piecing it togeather among other things.
Franchi Spas 12
DreadWolf
DreadWolf
and Dreadwolf
Desert Eagle
DREADWOLF! - for bringing this mod to NV and tweaking it for us all!
Wulfs84- for this amazing texture!
Vashts1985, Racer445, Twinke Masta - Original Model and Textures.
jackpack - for the Flash Light from his Weapons upgrade Pack
DarkFireGaming - For his weapon sound pack
Ryz86- for splicing wulfs texture into Dreadwolfs awesome NV deagle mod!
AK47
Imperator3 : Original Uploader
Arenovalis : original texture
Thankmar and Ashington : Testing
Bethesda and Obsidian : FNV
Sandraniks, Pelinor, Sonny, Imperator3: PSO Scope, PBS Suppressor spoonpeople: better iron sights coordinates
hashshashin: Requests and helpful comments
SR25 Rifle
Demon1504
Natalie73
RHINO Revolver
Nesterman
1911 Custom Pistol
Will and Twinke Masta - Original Model
Flamshmizer - Texture
Ahztek - for the LAM and Silencer from his weapon pack
DarkFireGaming - For his weapon sound pack
Dread Wolf - Porting the weapon to NV and piecing it togeather among other things.
Franchi Spas 12
DreadWolf
DreadWolf
and Dreadwolf
Desert Eagle
DREADWOLF! - for bringing this mod to NV and tweaking it for us all!
Wulfs84- for this amazing texture!
Vashts1985, Racer445, Twinke Masta - Original Model and Textures.
jackpack - for the Flash Light from his Weapons upgrade Pack
DarkFireGaming - For his weapon sound pack
Ryz86- for splicing wulfs texture into Dreadwolfs awesome NV deagle mod!
http://www.newvegasnexus.com/downloads/file.php?id=39537
