pipboy unresponsive at times

Post » Fri Feb 18, 2011 7:57 pm

Sometimes, specifically most notable in combat, my pipboy is unresponsive. I'm pretty sure this is a bug and not a (terrible) feature. I spam Tab button and I just stand there w/ my hand up my ass getting killed. After a few seconds, Pipboy finally pops up.
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Haley Cooper
 
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Post » Sat Feb 19, 2011 3:35 am

Seconded
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Erika Ellsworth
 
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Post » Fri Feb 18, 2011 8:21 pm

Yes, and the same goes for weapons after reloading in combat... they take a few seconds before you can actually fire again and this is AFTER the gun has been reloaded.

Read my post in this thread i mentioned the pipboy also.

http://www.gamesas.com/index.php?/topic/1129725-this-next-attack-bug-is-still-here-from-fo3/
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Natalie Harvey
 
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Post » Fri Feb 18, 2011 6:32 pm

the bug has to do with single round reload weapons (Cowboy Repeater, .357 Magnum Revolver, Lever Action Shotgun, Grenade Launcher) any weapon you load one shell at a time has this random bug.
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Lindsay Dunn
 
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Post » Sat Feb 19, 2011 10:09 am

the bug has to do with single round reload weapons (Cowboy Repeater, .357 Magnum Revolver, Lever Action Shotgun, Grenade Launcher) any weapon you load one shell at a time has this random bug.


Not true. it happened to me with the 10 MM submachine gun when i was in vault 34
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Tamara Dost
 
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