Are they children in this game?

Post » Fri Feb 18, 2011 11:07 pm

In Fallout 3 you had kids but they were invulnerable to damage. However in interviews they have told that there is only one essential (if killed they just go unconscious).

Also i havent heard/seen any interviews that inform if there are you kids in New Vegas.

The question is: Are there any children in NV and if are are they essential? :hubbahubba:
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ZzZz
 
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Post » Sat Feb 19, 2011 2:17 am

There are a few, atleast two have been spotted running around a town and no, you can't hurt them.
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Melung Chan
 
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Post » Fri Feb 18, 2011 10:07 pm

There are a few, atleast two have been spotted running around a town and no, you can't hurt them.


Pfff atleast you could kill them in the older games. :sadvaultboy:

Well maybe there is a hidden childkiller trait/perk that allows such brutality. :celebration:
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Phillip Brunyee
 
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Post » Sat Feb 19, 2011 11:06 am

I don't really miss not being able to murder children. Even in Fallout 1 and 2, when you /could/, I /didn't/. I guess maybe I'm just too goody-goody, but it does really seem like it's not a major component that's missing. Also, censors and review boards these days are much more firm now than they were in the 90s, so I doubt it'll be in.
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Connor Wing
 
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Post » Sat Feb 19, 2011 7:23 am

Infanticide would result in the game being banned everywhere on the planet, so no, you can't hurt children.
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Nice one
 
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Post » Sat Feb 19, 2011 11:27 am

I actually have the mod that makes children killable and I don't think I have ever, in nearly a dozen playthroughs, killed one. Not even Princess. (I find her comments and veiled death threats to be some of the most hilarious dialogue in the game, actually.)

Of course children are in New Vegas, and no, they won't be killable. There are myriad different reasons for this, but it simply isn't needed. It would be hilarious to scare children off through dialogue, however. You know, the classic scene where the child is looking at you, or trying to talk to you, and you just stare at them until they start to get uneasy and then - BOO! Scary face. Then watch as they run away screaming.

Child killing was like a taunt in the first two Fallout games. It had horrible reprecussions, and an attached negative perk and title, and turned whole towns against you. And they made the children as annoying and non-endearing as possible, having them chase you around asking stupid questions or bugging the crap out of you, pick-pocketing your items and selling them to vendors, standing by doors to pick-pocket you on the way past, just openly insulting you, etc. etc. There was not one instance where the developers made a child endearing or sympathetic. They were put there by the developers only to goad you into committing an atrocity.

Fallout 3 was different, the children were all presented as at least being worthy of your sympathy, and none did anything deserving fatal action. Only a psychopathic character that killed everyone would have a reason to do them harm. Even raiders seemed to spare children - though Evergreen Mills has evidence that they use them in other awful ways.
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Lexy Dick
 
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Post » Sat Feb 19, 2011 6:07 am

Raiders spare children? Did you see the inside of Springvale School? But moving on, Fallout 1 and 2 didn't try to make children super-endearing, no... But I don't think they went out of their way, like you say. There was actual reason why the kids were pickpocketing in The Den (Flick was teaching to do so in exchange for being cared for), and the children in Klamath were actually just curious and bored. Annoying, sure, but not murder-worthy.

You also forget Fallout 1, where a little kid hands you a flower in The Hub. How is that annoying, taunting you to murder? It was your choice to be the jerk, but that kid really did nothing to make you mad, unless you hate flowers.
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Michelle Serenity Boss
 
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Post » Fri Feb 18, 2011 11:10 pm

Pfff atleast you could kill them in the older games. :sadvaultboy:

Well maybe there is a hidden childkiller trait/perk that allows such brutality. :celebration:


Mods my friend. ;)
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Carlitos Avila
 
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Post » Sat Feb 19, 2011 6:47 am

Discussion of controversial current events may be closed without notice if it appears the discussion has, or will, become disorderly. Likewise, discussion of killing children is not permitted as it is classed as mature content, neither is it a feature of Bethesda Softworks games.

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Roanne Bardsley
 
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Post » Sat Feb 19, 2011 3:26 am

Well, ya know, americans are a bunch of sissies and not only that, soccer moms everywhere would become irate and protest outside of Bethesda's headquarters if they discovered children were being portrayed in a violent way in a video game, i.e. getting hurt or killed. :rolleyes: I think it's a bunch of horse road apples any ways but that's what mods are for! :hubbahubba:
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Ebony Lawson
 
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Post » Sat Feb 19, 2011 5:15 am

I think it's just immersion breaking when children can't die as well. I mean, it feels like bethesda is just creating a disconnect from the older games in favor of their "baby" (Fallout 3)

Well, I wouldn't mind this: when children hit the damage limit necessary for death, they get superscared and run away forever, something that would have the same effect of getting rid of them.

Either way, I'm going to mod mine for the possibility, not going to actually do it though, maybe once or twice.

-and the "YOU SICKO YOU WANNA KILL KIDS" response is reeeaaally lame, it's just immersion breaking when kids are some sort of immortal demigods.
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koumba
 
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Post » Sat Feb 19, 2011 3:24 am

Child killing is not a topic for discussion on these forums.
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Nikki Morse
 
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