Any body else find this funny?

Post » Sat Feb 19, 2011 7:13 am

So I've been replaying fallout 2 in anticipation of NV and I came across some stuff i found funny

I was just going along and I found a pack of mercenary's shouting quotes like "the few the proud the mercenaries" and "join us or die!"

i found a box of cheesy poofs in a box ;)

The cafe of broken deams http://www.youtube.com/watch?v=X8u7px_GzWQ

The bridge-keeper from monty python

The gateway that takes you to vault 13 so you can break to water chip

I'm wondering, will Wild wasteland have stuff this funny?
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Emmanuel Morales
 
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Post » Sat Feb 19, 2011 12:42 am

i hope some stuff like this shows up if you took wild wasteland.

maybe even a bit wackier
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quinnnn
 
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Post » Sat Feb 19, 2011 7:11 am

well they have confirmed that a trait you can choose at the start ads a bit of wacky encounters, not as wacky as some of the Fallout 2 once, but still more then say Fallout 3
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Tarka
 
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Post » Sat Feb 19, 2011 9:27 am

Most likely.
Thanks to Wild Wasteland I can create a psycho-user and roleplay that she's high as a house or hallucinating from withdrawal. :D
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Adam
 
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Post » Fri Feb 18, 2011 10:41 pm

Well, there will be a holy hand grenade with Wild Wasteland. Besides, that's essentially the point of the trait. To insert those kind of encounters into the game.
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kirsty joanne hines
 
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Post » Sat Feb 19, 2011 7:40 am

Well, there will be a holy hand grenade with Wild Wasteland. Besides, that's essentially the point of the trait. To insert those kind of encounters into the game.


I have mix feelings about this trait. Only because I'm basically FORCED to take it. Limiting myself to only one other starting trait.... :stare:
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Brandi Norton
 
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Post » Sat Feb 19, 2011 10:53 am

I hope the strat guide lists the unique items you get with the Wild Wastes perk. It will determine if i take it or not on certain playthroughs.
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Michelle davies
 
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Post » Sat Feb 19, 2011 7:49 am

I hope the strat guide lists the unique items you get with the Wild Wastes perk. It will determine if i take it or not on certain playthroughs.

I'd suggest you don't, it won't come as a shock if you read up on it first.
Imagine not hearing or knowing anything about a completely ridiculous easter egg.
And then when you find it you just have to chuckle at the shock and awe of it being so cheesy. ;)
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Hella Beast
 
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Post » Sat Feb 19, 2011 6:17 am

I have mix feelings about this trait. Only because I'm basically FORCED to take it. Limiting myself to only one other starting trait.... :stare:

I heard from Jason Bergman in an interview (the from Qore) say we can have three traits.
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GRAEME
 
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Post » Sat Feb 19, 2011 5:46 am

I heard from Jason Bergman in an interview (the one that was a Sony exclusive) say we can have three traits.


Seriously? which interview the quore one?
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Crystal Clear
 
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Post » Fri Feb 18, 2011 9:24 pm

I heard from Jason Bergman in an interview (the one that was a Sony exclusive) say we can have three traits.

Nah he was just a little off his shape because of Game-Con or something so he said wrong and acknowledged that on the forum.
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Tinkerbells
 
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Post » Fri Feb 18, 2011 9:20 pm

I heard from Jason Bergman in an interview (the one that was a Sony exclusive) say we can have three traits.


Wasn't that corrected back to two in the thread here discussing about the said interview by Jason himself?
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Prisca Lacour
 
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Post » Fri Feb 18, 2011 8:43 pm

Nah he was just a little off his shape because of Game-Con or something so he said wrong and acknowledged that on the forum.


3 traits would be awesome though *winks at J.E Sawyer*
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Emzy Baby!
 
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Post » Sat Feb 19, 2011 11:41 am

Wasn't that corrected back to two in the thread here discussing about the said interview by Jason himself?

http://www.gamesas.com/index.php?/topic/1115094-new-info-from-psns-qore/page__view__findpost__p__16370994
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mimi_lys
 
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Post » Sat Feb 19, 2011 12:03 am

http://www.gamesas.com/index.php?/topic/1115094-new-info-from-psns-qore/page__view__findpost__p__16370994


I'm not senile yet.
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Laura Ellaby
 
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Post » Sat Feb 19, 2011 11:19 am

What's Wild Wasteland?
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Rachel Cafferty
 
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Post » Sat Feb 19, 2011 3:17 am

What's Wild Wasteland?

http://fallout.wikia.com/wiki/Wild_Wasteland
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Gemma Flanagan
 
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Post » Sat Feb 19, 2011 8:45 am

http://www.gamesas.com/index.php?/topic/1115094-new-info-from-psns-qore/page__view__findpost__p__16370994

Aww.. :sadvaultboy: I'll see what other traits there are and see if any of them is worth picking over this.As of now I'm definitely putting this as a trait.
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Cartoon
 
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Post » Sat Feb 19, 2011 2:12 am

Aww.. :sadvaultboy: I'll see what other traits there are and see if any of them is worth picking over this.As of now I'm definitely putting this as a trait.

The traits are likely to include most of the ones from Fallout 1 and 2, tweaked to fit the new gameplay mechanics of course. I have already heard confirmation of the Kamikaze trait returning, where you have less AP, but do more damage. Most of the traits can be brought straight over from Fallout 1 and 2 with no changes. http://fallout.wikia.com/wiki/Fallout_2_traits
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Georgia Fullalove
 
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