Game AI too SMART?

Post » Fri May 27, 2011 8:35 am

I've been noticing more and more that the game AI eventually is so smart that you can't even play campaign by yourself after a while :banghead:
And at the same time, the AI on your team is dumb as bricks and won't go for the main objective
Is this only happening to me? <_<
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Juliet
 
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Post » Fri May 27, 2011 1:29 pm

I've been noticing more and more that the game AI eventually is so smart that you can't even play campaign by yourself after a while :banghead:
And at the same time, the AI on your team is dumb as bricks and won't go for the main objective
Is this only happening to me? <_<


No. It's happening to me too. While playing on my first playthrough of the campaign, and challenges, I noticed the AI got progressively smarter. Wasn't too much of a problem until I started playing on Hard difficulty. Same exact thing that happened to you....enemy is perfect, and team is garbage. The way the game plays, I see it as a way to think more tactically.
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Nina Mccormick
 
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Post » Fri May 27, 2011 9:45 am

Hmmmmm, well that is true, teammates still pretty much won't go for any primary objectives, you're pretty much forced to go and do ALL the primary objectives by yourself :unsure2:
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Wayland Neace
 
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Post » Fri May 27, 2011 5:43 pm

its because the enemy bots level up with you so the higher level you get the better the ai gets. keeps the game fun and challenging. but still think the friendly bots could be alittle smarter. like maybe if they tried to walk through a glass door instead of a brick wall it would be a little better. :clap:
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Dawn Farrell
 
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Post » Fri May 27, 2011 4:00 pm

What I've noticed the higher level you reach, the harder the bots become because they unlock items you are able to unlock at that rank and level. Though I completely agree the allied A.I. are tards. Only a few times have they actually completed objectives for me, but most of the time they are either getting downed or running off in the opposite direction of the objective. Then the enemy A.I. is OP ridiculoso God aim, damage, instant 90 degree turn arounds!

A good example, a friend and I are sprinting to the objective, we both spot an enemy AI walking across a catwalk. The AI stops for a moment and we both start firing at him, and about .5 seconds after taking the first bullet he whips around already sprayin' bullets downing my friend first then myself right after.

Maybe you can argue our aimed svcks, but more than often I find myself getting the drop on enemy AI and lowering their hp to near none before they decided they're tired of taking shots and suddenly their weapon streamlines bullets into my head to finish me off first.
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Jason Rice
 
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Post » Fri May 27, 2011 1:36 pm

couldnt agree more
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Jack Moves
 
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Post » Fri May 27, 2011 2:33 pm

What I've noticed the higher level you reach, the harder the bots become because they unlock items you are able to unlock at that rank and level. Though I completely agree the allied A.I. are tards. Only a few times have they actually completed objectives for me, but most of the time they are either getting downed or running off in the opposite direction of the objective. Then the enemy A.I. is OP ridiculoso God aim, damage, instant 90 degree turn arounds!

A good example, a friend and I are sprinting to the objective, we both spot an enemy AI walking across a catwalk. The AI stops for a moment and we both start firing at him, and about .5 seconds after taking the first bullet he whips around already sprayin' bullets downing my friend first then myself right after.

Maybe you can argue our aimed svcks, but more than often I find myself getting the drop on enemy AI and lowering their hp to near none before they decided they're tired of taking shots and suddenly their weapon streamlines bullets into my head to finish me off first.


It's hard to give an AI human reflexes and aiming.
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Rodney C
 
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Post » Fri May 27, 2011 7:25 am

I think it's refreshing, I've played so many games where I just turn on hard mode and breeze through, in Brink, I get my [censored] absolutely HANDED to me so often.

Edit: That's weird, ass isn't blocked but a.r.s.e is.
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Spencey!
 
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Post » Fri May 27, 2011 2:19 pm

I've been noticing more and more that the game AI eventually is so smart that you can't even play campaign by yourself after a while :banghead:
And at the same time, the AI on your team is dumb as bricks and won't go for the main objective
Is this only happening to me? <_<

No. This happened to me. I've gotten to the point where the solo campaign almost seems impossible, due to a combination of idiotic team AI, and super Jesus intelligence enemies.
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sophie
 
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Post » Fri May 27, 2011 3:18 pm

It's hard to give an AI human reflexes and aiming.


But they don't have to make their reflexes and aiming precise. While I was playing the GoW 3 beta, the A.I. in that can be hard at times or easy to beat. I didn't find myself consistently being destroyed by perfect calculating A.I. that don't flinch with their recoiless aim.
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louise tagg
 
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Post » Fri May 27, 2011 5:29 am

But it needs to be balanced, I've been having a major problem with invincible enemy bots, good aim, hit markers, blood splats, REACTION, no damage taken what so ever where they promptly spin on me and with a pistol 1 shot me from across a large room. They have no recoil, no accuracy problems and no stupid bullet spread (dumbest thing I have ever seen in games bullets dont spread). Combine that with you have recoil, bullet spread and for some reason can never get back up from a nade in less than a minute and you have complete crap. And yes you can give enemy AI human reflexes, turn their reaction time up to about 10-20ms and thats gonna be pretty close to humans. Its just stupid that you can drop a group o dudes with a nade or molotov and within a sec every one of em is up and shooting, they graze you with a nade and you cant get up for anywhere from 15-30 secs (yes it happend to me my team was holding a spot so I never got killed) its just stupid.
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Greg Cavaliere
 
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Post » Fri May 27, 2011 7:56 am

Nope. It's happening to a bunch of people.

I've noticed that when the game gets into the last minute, the enemy AI become super smart, kill everyone on my team, get their objective done, AND defend it properly.
While my AI get super dumb, don't go near the objective anymore, and walk one by one into a room full of enemies.

It's stupid because on defend maps, you're defending for like 5+min and they never get near the objective and in the last minute despite no changes in my defending, they suddenly are able to take the objective no problems.
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Isaac Saetern
 
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Post » Fri May 27, 2011 6:52 am

Different people have had this problem and found different workarounds.

For me, switching to Hard seems to have helped a LOT.
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Cartoon
 
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Post » Fri May 27, 2011 7:29 am

I've been noticing more and more that the game AI eventually is so smart that you can't even play campaign by yourself after a while :banghead:
And at the same time, the AI on your team is dumb as bricks and won't go for the main objective
Is this only happening to me? <_<



Yes, I been having trouble not with the campaign but with the challenges, I'm to the point now where they enemy AI spawns and camps the objectives and my team won't even shoot anyone they just follow me and they die from like one shot, and so do I most of the time, I do not know why the enemy AI can shoot you once or melee you once and you automatically die, atleast that's what is happening to me. Also, why the heck can the enemy AI shoot through walls? That makes the game questionable, also if an enemy is facing away from you and they start shooting at you the bullets come out of their back and kill you then after you are laying unconscious waiting for a medic then they turn around. This game needs some fine tuning done I think.
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Sarah MacLeod
 
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Post » Fri May 27, 2011 3:26 am

With the light body type and a sniper rifle, normal campaign is a breeze for me. However, I tried the 3 star challenge of "Be more objective"... They could hit you at any location on the map. If you saw them, they had already emptied half of a clip into you. I almost completed it, but it didnt give me overtime while I was uploading the data...
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Alexander Lee
 
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Post » Fri May 27, 2011 8:33 am

The enemy AI is so frustrating I cant stand it at points. I cant tell you the ammount of times ill be very far away on an elevated position sniping, and one of the enemies will instantly lock on and take out half of my health in two headshots with an SMG. While at the same time, (and its really noticeable as a medic) your men drop like flys all over the map. They move in concentrated groups and if you try to take them on head on you literally wont get two shots off. Your troops are scattered, at max they move in groups of three, and they are butchered by ay enemy they see.

The arguement that the enemy AI forces you to be better is a fault one. When im playing the old Splinter cells, if they turn around and headshot me anytime I aim at them, its not forcing me to apply more strategy, its incredibly bad AI. Yours need a boost, theirs need a nerf.
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leigh stewart
 
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Post » Fri May 27, 2011 5:06 pm

I've been noticing more and more that the game AI eventually is so smart that you can't even play campaign by yourself after a while :banghead:
And at the same time, the AI on your team is dumb as bricks and won't go for the main objective
Is this only happening to me? <_<


Agree completely

So I did the tutorial and it tells me i should move lots and stick with my squad ..........now here is the big F U in that plan , I follow 3 guys ( AI ) and they all split in diff directions and run in solo to different rooms with enemies in it , they die , I'm left holding my junk fighting most of their team as im the only guy near the main objective. To further kick me in the balls its the missile mission Early launch and i have to hack the missile cause the AI wont , cant , as they are dead before they get to the floor. BUt as im sure you guys worked out u cant shoot 6 guys while hacking the terminal and even if u drop them all so ur team can get near one will get them all up ina matter of secconds yet my team takes 15 secs plus to get any one up again.

What i would liek to knwo is what the F*** are teh devs thinking ?? hard is good , but u have to make the f***ing think possible !!! , balance the AI , if you scale the unfriendly so much then you need to scale the freindly enough to at least provide working cover fire. As it stands the game is a write off as u cant even complete the challenges if you left it to higher lvl , clearly the person taht found this a fair balance is as much of a f***ing [censored] as my AI team !!!

Devs u need to get ur s*** sorted and fast or expect ppl wanting their money back !!!
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Shiarra Curtis
 
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Post » Fri May 27, 2011 3:38 pm

Friendly bots need to be smarter for this game to be perfect. The enemy is coordinated, tactical and organized, whilst your allies are off prancing about gayly, doing their own thing. I should NOT be forced to carry the team by working on the primary objective solo EVER, if losing it means losing the match then ally bots shouldn't all be piling up onto command posts, leaving me to deal with the 5+ enemy bots that are seconds away from winning.
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Matt Bigelow
 
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Post » Fri May 27, 2011 10:59 am

An objective-based team game where one AI team is vastly superiour in every way to the other.


Yeah. It [censored] svcks.
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Tracey Duncan
 
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Post » Fri May 27, 2011 1:57 pm

I'm currently playing the Security campaign on Hard difficulty, and the first escort mission was almost impossible!
When I got to the second mission where you're supposed to crack the safe and run back with the intel, my teammates didn't acknowledge my excistence unless they were going to die and use me as a meat shield...

I did complete the mission, using Light bodytype, so I could crack the safe and sprint along the opposite side of the enemy spawn. :bolt:

I'm right now trying to complete the fourth mission and it too is a pain in the A. I might as well enable friendly fire... :obliviongate:
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Krystina Proietti
 
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Post » Fri May 27, 2011 10:07 am

Nope. It's happening to a bunch of people.

I've noticed that when the game gets into the last minute, the enemy AI become super smart, kill everyone on my team, get their objective done, AND defend it properly.
While my AI get super dumb, don't go near the objective anymore, and walk one by one into a room full of enemies.

It's stupid because on defend maps, you're defending for like 5+min and they never get near the objective and in the last minute despite no changes in my defending, they suddenly are able to take the objective no problems.


This.

and dont forget when they are running around with sniper and no scoping you like they never did anything else.
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Samantha Wood
 
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Post » Fri May 27, 2011 6:58 am

I assume that, in testing, the AI/Human team kept spanking the all-bot team. With release dates looming, I guess they took the easy option and nerfed your mates but appear to have overdone it. On the plus side, it should be patchable if I'm correct.
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FLYBOYLEAK
 
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Post » Fri May 27, 2011 5:44 am

I've been noticing more and more that the game AI eventually is so smart that you can't even play campaign by yourself after a while :banghead:
And at the same time, the AI on your team is dumb as bricks and won't go for the main objective
Is this only happening to me? <_<


This is happening to me as well. It is very, very annoying.
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Esther Fernandez
 
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