My mod is crashing FoNV on startup?

Post » Sat Feb 19, 2011 1:06 am

Howdy folks, I've run into a bit of a dilemma. After working on a mod of mine for a bit today I tried hopping in game to test out my changes, and low and behold.. the mod that worked just fine the day before is now crashing New Vegas on start up. Now I've read the threads around here, and done the checks and I just cant figure out what might be the issue. All I worked on today was creating some custom leveled lists and a couple basic scripts. I did load up both IWS and VVV to see how they handled leveled lists, but they were always loaded up individually, and never saved. As far as I know my mod wasn't accidentally made a child of another .esm, I've checked NVMM and FNVEdit and they both say its just a child of the new vegas .esm. The only other thing I can think of is something I added today is causing those issues. Does anyone here have any experience with objects found and used in the geck causing issues like this?

Edit: I've narrowed it down to a levelled creature, beyond that, not sure yet.
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MARLON JOHNSON
 
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Post » Sat Feb 19, 2011 12:37 am

Did you delete a spawn? I seem to recall that causing issues in fallout 3. It was usually better to use disable.
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Kayleigh Williams
 
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Post » Sat Feb 19, 2011 1:55 pm

No, I've discovered that if I delete the leveled lists in FNVEdit (just the ones I made today, not the ones I did before) then the game loads fine. I did something wrong with these lists obviously, gonna have to start em over and see if I can see where I went wrong.

Edit: Guess I should ask, anyone have any advice when creating leveled lists then? That's where I've gone wrong.
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Casey
 
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Post » Sat Feb 19, 2011 2:58 am

Found this in the GECK, just thought I'd pass it on to anyone else who might not have already known it.

GECK v1.1 Bug:When using a leveled list as template, make sure you have a creature/NPC of level 1 in the list. Otherwise the game will crash.

This issue may be fixed in future releases of the GECK.


http://geck.gamesas.com/index.php/Template_Data
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-__^
 
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