Center HUD with multiple monitors

Post » Fri May 27, 2011 3:25 pm

If you run BRINK with three monitors, the HUD will be placed on the very left and right sides of the outer two monitors. It should center the HUD to the monitor in the middle. Can we get either a cvar to re-position the HUD or perhaps some kind of automatic detection and centering?

On a related note, to get an unstretched game with three monitors, you'll need to edit your config file to include:
seta r_mode "-1"
seta r_customWidth "5760"
seta r_customHeight "1200"
seta r_aspectRatio "-1"
seta r_customAspectRatioH "24"
seta r_customAspectRatioV "5"
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Andrew Lang
 
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Joined: Thu Oct 11, 2007 8:50 pm

Post » Fri May 27, 2011 7:28 am

I guess the developers could look at the game resolution, apply conventional monitor designs to it (16:9, 16:10, etc) and figure out when you're in a multi-monitor situation, and either adjust the HUD accordingly or allow you to choose HUD location.
User avatar
Lyd
 
Posts: 3335
Joined: Sat Aug 26, 2006 2:56 pm


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