In Fallout 3 I had no problem instantly knowing if an item you are pointing is Green (means you can take it without bad karma) or when it is Red (meaning you have to steal it). Because the Red/Green that they selected where separated enough to be super easily distinguishable.
However, in New Vegas the green and red item name text colours are way to similar, and you literally have to stop for a moment and give it deep tough to be able to distinguish it. It should be instantaneous. So green text looks green, however the red looks sort of like green (for us red/green deficient) in this game.
Many of us would be very grateful if someone made us a mod that fixes the Green and Red colours used in the HUD, so that they are more separate in the colour spectrum. Something along the lines of pure green, and pure red.
