Just to give you an example, I'm villified by the Legion and I kill two of their guys outside a cave guarding it. I walk inside the cave, and none of the legions are hostile. I walk up to the closest one, and he says to me 'When the time comes, I'm the one who's going to kill you' but his stance towards me doesn't change.
Does anyone else find this pretty stupid/immersion breaking? I can't believe that Obsidian would configure it this way just to please a niche play style. In every single fallout game if you killed a member of a faction, they'd be against you. 1 through tactics through 3. But not in FNV.
Any modders out there planning to make something like this?
