Thanks for all the advice! I FINALLY made it out of there with about a nanosecond to spare! Yep, I LOVE the Dead Money setting and story, but I can definitely do without the platforming/beat-the-clock crud. Now I understand what one guy on the forums meant when he called Dead Money an "arcade game."
That beeping was really getting on my damn nerves!
I agree with you. I loved it right up to that cluster**** vault endgame. Suddenly, I was in an arcade game. Jumping, time limits, exploding, reloading, exploding, reloading....again and again. It was one of my favorite Fallout add-ons till I hit the Vault. Honestly, I would have been happy to get out of Dodge and back to Novak before even going to the Vault. The gold was nice, but all I really wanted out of Dead Money were the Assassin Suit, Automatic Rifle, and awesome Holorifle.
Almost seemed like someone came in and designed the Vault with no previous experience with any Recent Fallout games.
And it took me quite a few tries to get passed the force field at the end. Even with a stealth boy. Afterwards, I thought of jumping down (instead of following pathways and ramps) in spots during the long way back, but fortunately got by the force field anyway. The ending sure left a bad taste in my mouth after what had been a fun and unique Fallout experience.