about an hour ago i remembered that BRINK is about to come out soon and after a long disapointing time of meh-ish online shooters i get my hopes up that BRINK might be something a little different. After checking a bunch of Videos to see where the game ended up right now i came to the conclusion to pre-order it. Now my gaming rig is getting older and hardware requirements become a bigger concern every month. As for online games you dont want to end up with 15 frames on the lowest settings possible.
What makes it even worse is this oonka-boonka Steam registration. While im a big fan of steam ESPECIALLY when it comes to special offers it is just horrible when you basically have to verify 100% that this game is not going to let you down. Once you played it you cant resell it. Back in the days video game magazines and online platforms were packed with demos of games that sometimes have not even been released yet. You were able to check out games and then buy them if you enjoyed them. Today all you get from developers is "neyh, we dont plan to release any demos. Maybe in 6 months or so". Needless to say that even a year after release a doonka is given about ever bringing up that topic again.
Why is that? Do game studios have no trust in their product and believe that more people might actually be turned off by testing their game first? Is there any research which prooves that demos hurt sales? Im sure that to many people its not just about the gameplay when considering a purchase. For me it becomes more and more important to actually be able to play the game in an enjoyable way, which is highly dependant on personal opinion! Now while im suprised that my PC is holding up fairly well with todays games there are always a few odds and ends. Lets look at crysis. This game has a fantastic amount of graphics settings which allow you to customize everything in a way that the game will run smooth and still look as decent as possible. I for instance dont care about bloom and blur. In fact i highly dislike them so i turn them off in every game and i helps performance alot while i sacrifice NO quality. Others might really like these effects and turning them off will highly impact how happy they are with the visuals. Some games handle quality settings better than others. Some look good even on low-medium settings others start looking godly aweful even if you just lower texture quality a bit below maximum. Then there are those games that look awesome and run suprisingly well like (again) crysis. Downgrading to shader 2.0 was sufficient to have the game run smooth. Starcraft 2 and Modern warfare 2 (tell me about meh-ish online shooters. I was DESPERATE!) were pleasant suprises too. Almost maxed out, no problems. Then there is this abortion named borderlands which looks avarge at best and presents you lots of blurry, blant textures from 5 years ago and guess what... it runs horrible for what it shows on screen.
My point is that i dont want to buy games and play them in "fugly-mode" just because the engine is not efficient, the visual settings are super limited and/or are just an on/off switch giving you the coice between "100000 items on screen at once" or "have 2 items with 4 types of textures used on everything". The specifications on the box are close to useless because they cant tell you HOW the game will look. It just says that it has a 99% chance to boot up under given conditions. Now what exactly am i supposed to do instead of not buying the game that id really like to play? No demo, no details on how customizable the graphics will be, no refund once you bought the game and for the same reason no option to RENT the game first. For 10-20 bucks i take the risk (did with oblivion on steam) but for 40-60 i dont feel like wasting my money.
You did never let me down bethesda but what am i gonna do now?
What do others think about this?
Take care!
