1) If I were to make a perk that improves everyone's relationship with the character, how would I go about doing this? My current guess would be "GetDisposition"
For example, would GetDisposition * 1.1 increase everyone's disposition with the PC by 10%? I heard a rumour that this command doesn't work. I imagine this effect would be mostly unnoticeable so I'd like to know if it even works since it would be hard to test =P
2) Does "Calculate Buy Price" also affect selling? Would Calculate Buy Price * 1.1 increase selling price by 10% AND lower buying price by 10%? If not, could you recommend another way that doesn't include the barter skill.
Thanks in advance and cheers!
:foodndrink:
