New Movement: Underbar

Post » Fri May 27, 2011 7:50 pm

Hello fans and developers,

I've recently thought of a pretty basic movement from parkour which might be able to be added into Brink, the under-bar. The under-bar is a move where the traceur jumps through or under something like a railing (kind of horizontally) leg first, then using both hands to grab hold of the rail or bar and pull himself/herself back upright. I believe through the new S.M.A.R.T. system you can include that in the game.

Reasons? It gives you an option weather you want to vault over a railing or under-bar through a railing. And along with this option, other players can not predict which way you're going; the scenario: If they see you running towards a railing, they would already know you're going to vault over it if that is the only way to move, and therefore pre-aim over the railing. But, if you can also under-bar through it, the other player cannot be able to do that, simply because he/she doesn't know that way you will go.

Forgive me if this idea has been spoken already, or is already included in the game.

G
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Miss K
 
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Post » Fri May 27, 2011 9:48 pm

good point.
i do remember from the brink airport gameplay video the player could aim upwards while using smart to go over the allarmed booth thing or aim down to slide under the alarms.
so this could be sort of similar?
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Casey
 
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Post » Fri May 27, 2011 3:06 pm

This move, though useful and cool looking if done right in parkour, isnt employed in the game and probably will not be added though now I wish they hand thought of it.
One reason they prob didnt use it is because they want to keep your hands free for shooting, i know for sure that that was the reason they didnt use rolling.
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roxanna matoorah
 
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Post » Fri May 27, 2011 7:56 pm

They want to keep the hands free + there's already sliding available, where you have one arm free, so you can either go under or over.
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Destinyscharm
 
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Post » Fri May 27, 2011 10:02 pm

Hello fans and developers,

I've recently thought of a pretty basic movement from parkour which might be able to be added into Brink, the under-bar. The under-bar is a move where the traceur jumps through or under something like a railing (kind of horizontally) leg first, then using both hands to grab hold of the rail or bar and pull himself/herself back upright. I believe through the new S.M.A.R.T. system you can include that in the game.

Reasons? It gives you an option weather you want to vault over a railing or under-bar through a railing. And along with this option, other players can not predict which way you're going; the scenario: If they see you running towards a railing, they would already know you're going to vault over it if that is the only way to move, and therefore pre-aim over the railing. But, if you can also under-bar through it, the other player cannot be able to do that, simply because he/she doesn't know that way you will go.

Forgive me if this idea has been spoken already, or is already included in the game.

G


While it makes perfect sense in parkour it doesn't translate that well into Brink. Yes you can vault the railing or slide under it. So its still at 50% chance of where they are going. It is a good idea but there aren't going to be that many railings in the game to make it useful.

Welcome to the site btw.
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flora
 
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Post » Fri May 27, 2011 2:15 pm

yeah, this game isn't all about the SMART feature, its about being a team and accomplishing an objective. And if someone is good enough to keep their cross-hair on a target as they are falling through the air, they deserve the kill :)
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R.I.P
 
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Post » Fri May 27, 2011 1:08 pm

Yes it would be a good idea, but tbh the motion might be difficult to create and also it seems slightly pointless if your just going to go and slide under and off of it instead, which would allow you to shoot rather than being unable to shoot :P
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sarah simon-rogaume
 
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Post » Fri May 27, 2011 6:37 pm

i agree with the guy that just posted on everthing
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QuinDINGDONGcey
 
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Post » Fri May 27, 2011 3:02 pm

plus the area difference would be so small that it wouldnt matter if u jump or under-bar through the railing. So this reason combined with all the rest mentioned were probably reason enough not to include it.
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Emma Louise Adams
 
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Post » Fri May 27, 2011 7:18 pm

i agree with the guy that just posted on everthing


:D

plus the area difference would be so small that it wouldnt matter if u jump or under-bar through the railing. So this reason combined with all the rest mentioned were probably reason enough not to include it.


Yea that's true. Also i'm pretty sure most people would rather be able to shoot (go over the top) to get to the otherside than not being able to shoot (under bar) to get to the other side :P
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cheryl wright
 
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Post » Sat May 28, 2011 12:40 am

all this action is happening in an instant...the reaction time one would need to shoot someone flying over a rail would be incredible
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Tamara Primo
 
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Post » Fri May 27, 2011 12:27 pm

sort of off topic but i suppose it can be discussed a little because we seem to have concluded the reason of ability to shoot is why underbars arent included...
how difficult will it be to aim whil vaulting and sliding etc. better be easier than mirrors edge...
i tried to slide around a corner and shoot in the theme of brink but ... nope :P
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LuCY sCoTT
 
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Post » Fri May 27, 2011 1:28 pm

In theory it would be impressive, but i doubt it will be put in place, simply based on how you could only shoot if you were using a side arm. Although i might sound like a real [censored] here, maybe it could be something Lights (i say Lights because i don't think you would exchange a much better secondary for added SMART as a Heavy or Medium) could do. They could exchange the melee knife on the pistol for a hand to use for parkour (faster, more available movements, etc. ) and one of the benefits would be going through railings.
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Eoh
 
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Post » Fri May 27, 2011 8:18 am

In theory it would be impressive, but i doubt it will be put in place, simply based on how you could only shoot if you were using a side arm. Although i might sound like a real [censored] here, maybe it could be something Lights (i say Lights because i don't think you would exchange a much better secondary for added SMART as a Heavy or Medium) could do. They could exchange the melee knife on the pistol for a hand to use for parkour (faster, more available movements, etc. ) and one of the benefits would be going through railings.

"you can shoot while doing anything with smart, whenever you have a free hand"
that means yr gonna use your hands for the parkour stuff.
and that melee knife isn't in hand all the time, yr supposed to pull it out when you do a melee
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Rachyroo
 
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Post » Fri May 27, 2011 2:49 pm

Hmm...what if you don't have to use both hands to underbar? Brink looks a bit cartoon like (kind of like Borderland graphics) so it probably don't have to be all human kind of realistic. And remember, the purpose of using the arms is to pull yourself back upright, what if they can use one arm and be able to support their own body weight like that. Besides, you might, sometime later, get tired of sliding. OR, you slid a bit too early and you slowed down.
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OJY
 
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Post » Fri May 27, 2011 6:38 pm

all this action is happening in an instant...the reaction time one would need to shoot someone flying over a rail would be incredible


Well if I can do it in real life then I'm pretty sure I can do it in-game *Runs outside to try do it in real life and shoots himself in the foot*.... Ok that's not what I hoped would happen...
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A Dardzz
 
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Post » Fri May 27, 2011 11:36 am

If they see you running towards a railing, they would already know you're going to vault over it if that is the only way to move, and therefore pre-aim over the railing.

What if I just slide?
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Matt Bee
 
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Post » Fri May 27, 2011 10:56 am

Well if I can do it in real life then I'm pretty sure I can do it in-game *Runs outside to try do it in real life and shoots himself in the foot*.... Ok that's not what I hoped would happen...



wdf? if you was aiming at a person going over a rail...HOW DID YOU SHOOT YOURSELF IN THE FOOT?!?!?!?! rofl, lol, lmao, etc...
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Quick Draw III
 
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Post » Fri May 27, 2011 11:41 pm

the problem is that the need for such a move is small, so small it would not be worth the effort of going through all that animation and effort to include it, as cool as it would be.
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Tracy Byworth
 
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