» Fri May 27, 2011 6:08 pm
I almost never see operatives open the side door, and it really does help the team having that alternate route open.
Once the door is blown, one engineer and one operative need to go through the side door to flank the enemy while the rest of the team stays with the bot. The operative and engineer pair can easily flank the enemy, take the health command post, set up the machinegun nest near the crane, and harass the resistance at their spawn point while the rest of the team keeps the bot moving.
I've found that in most maps, the attacking team needs to make heavy use of flanking and splitting up the defenders - if you play into the map's natural route you'll just get bottlenecked and the defenders will have a huge advantage over you.