Help me pick a short mod list?

Post » Tue Apr 12, 2011 6:25 am

With all the news over Skyrim I replayed Morrowind and figure I might as well continue with Oblivion.

I'm after simple, non-lore breaking sort of stuff that just improves the original content - don't want to get into additional quests/locations/new items and so on just yet.

Mainly wondering -

Any patches I need?
What's the best UI mod?
Level scaling "fix"?
Graphic/visual stuff that won't kill my computer? (radeon hd 4870, intel dual core e8500 3.16ghz)

And just any convenient or amazing mods you find you just can't live w/out after playing with them.
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willow
 
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Post » Tue Apr 12, 2011 2:35 am

For patches; get the Unnoficial Oblivion Patch as well as its supplemental. If you are using shidering isles or official plugins you will also need unnoficial patches for them.

UI mods a a bit subjective; I use Darnified UI, however, UI hasn't ever been a terribly big issue for me so other people might make better reccomendations. You'll probably also want to get a map replacer though, for the 'pretty' factor.

For the level scaling fix, I'd reccomend Oblivion XP, though there are other alternatives.

For graphical or visual stuff, I would reccomend REAVWD, the UL mods, either Better Cities or Open Cities Reborn (or a mix of both), All natural and Alive Waters. For texture packs you have two main options, Qarls or Bomrets. Both look better than vanilla (IMHO), and Qarls looks better than Bomrets, however, unlike Bomrets it causes quite a performance loss, so I'd reccomend to try those other mods first and then see how you are going before installing a texture replacer.
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Alyesha Neufeld
 
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Post » Tue Apr 12, 2011 4:26 am

Any patches I need?

Here are the main three you will need:

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1417

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2754

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2384



What's the best UI mod?

I use http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2764 by, of course, DarN. it goes a long way toward making Oblivion's consolized interface useable. Configurable from within the game via a menu. I modify it with one of Luchaire's re-colorings, either http://www.tesnexus.com/downloads/file.php?id=16387 or http://www.tesnexus.com/downloads/file.php?id=16897 I also use http://www.tesnexus.com/downloads/file.php?id=14822 by WillieSea and http://www.tesnexus.com/downloads/file.php?id=19063 by Badmagic to enliven the map with color and to replace what I consider to be ugly map markers with more aesthetically pleasing X's.



Level scaling "fix"?

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3953 by Oscuro, dev_akm, MadCat221. Not just a "level scaling" fix, or a creature-adding mod, not just a 'difficulty' mod, not just a 'gameplay-tweaking' mod either, Oscuro's Oblivion Overhaul is actually one of the finest finest roleplaying mods around. http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1757 by Martigen, Corepc Dev_Akm Shadowborn is the perfect complement to Oscuro, adding much-needed spontaneity to Oscuro's static world. Crank Martigen's mod all the way up and Oblivion will feel as wonderfully unpredictable as an MMO. These mods are so inseparable to me I count them as one.

I'd also recommend http://www.tesnexus.com/downloads/file.php?id=14065 by tejon, or http://www.tesnexus.com/downloads/file.php?id=13879 bu ABO. Two excellent character-levelling mods that do away with stat management, allowing the player to concentrate on roleplaying. And http://www.tesnexus.com/downloads/file.php?id=14304 by tejon, which allows the player to control the speed of advancement of each skill. Easily configurable via an .ini.



Graphic/visual stuff

http://www.gamesas.com/bgsforums/index.php?showtopic=984109 by XMarksTheSpot, Brumbek & Ismelda. Adds window lights that turn off and on in synch with day/night cycles and smoke from chimneys. Comes with a nice variety of window color tints.

http://morrowind4kids.com/pseronwyrd/PW_MorrowindFog.zip by Pseron Wyrd. Near-infinite view distance in Oblivion is butt-ugly and makes Cyrodiil feel much smaller than it ought to, in my opinion. This is my attempt to simulate Morrowind's fog. Also tweaks RBG values for fog and weather to feel warmer.

http://www.tesnexus.com/downloads/file.php?id=2536 by Max Tael. One of the plugins in Max Tael's Natural Environments suite of mods. Adds several non-hostile flying animals such as birds and butterflies.

http://www.tesnexus.com/downloads/file.php?id=16513 by Bananasplit, Wolfslady, Reckless, SilentResident, Nernie, Vorians and Ismelda. The way the cities of Tamriel should have looked. Spend hours wandering around like a tourist, awestruck at how different (and gorgeous) everything looks. Comes in modular form - you can choose to redo all of Cyrodiil's cities or just one. It's your choice. When I'm not using Better Cities I use Arthmoor's http://www.gamesas.com/bgsforums/index.php?showtopic=1019807, which tranfers the vanilla cities into the Cyrodiil worldspace, ala Morrowind. Wonderful for those of us who love to ride horses through town.
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Robyn Lena
 
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