Traits

Post » Fri May 27, 2011 9:54 am

I was looking at creating some different traits. I want to have a trait that adjusts a game setting, specifically fAVDCarryWeightMult. In the trait/perk edit sections I don't see a way to do this directly. However, I see where you can set a quest to a particular stage.

So this is what I was thinking, have a quest that at a certain stage runs a script and that script would then set the game setting. Does that sound feasible? Any suggestions on a better method? What would the script look like.
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candice keenan
 
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Post » Fri May 27, 2011 11:28 am

From what I understand of the engine and mods, quests that run scripts are pretty much the meat and bone of virtually everything, so I say go for it.
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Sunny Under
 
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Post » Fri May 27, 2011 9:25 pm

I was looking at creating some different traits. I want to have a trait that adjusts a game setting, specifically fAVDCarryWeightMult. In the trait/perk edit sections I don't see a way to do this directly. However, I see where you can set a quest to a particular stage.

So this is what I was thinking, have a quest that at a certain stage runs a script and that script would then set the game setting. Does that sound feasible? Any suggestions on a better method? What would the script look like.
That's exactly what all the perks like Animal Friend etc. that set a quest to a stage do. For an example, look at one of them.
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Queen Bitch
 
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Post » Fri May 27, 2011 7:52 pm

Maybe I've been missing something obvious for the last however many years, but I don't know of a way for a script to affect a game setting with standard functions.
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Budgie
 
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Post » Fri May 27, 2011 1:43 pm

It might be a NVSE thing.
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Lew.p
 
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Post » Fri May 27, 2011 8:54 am

It might be a NVSE thing.


It was in FOSE. I was just thinking he's not going to be able to do it now anyway, unless I really was missing something extremely useful. Quest stages are indeed the way to go though.
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Inol Wakhid
 
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Post » Fri May 27, 2011 11:51 pm

It was in FOSE. I was just thinking he's not going to be able to do it now anyway, unless I really was missing something extremely useful. Quest stages are indeed the way to go though.



I'll keep an eye out for NVSE then. It's not a definite need as of this moment, but something I'll need to do in the future. Thanks for the feedback!
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Sam Parker
 
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