Yes. Thats exactly what I'm doing, my favorite pass time.
It's not like it 100% crit rate and DT ignoring function allows it to kill heavily armored foes a little faster, which is what I suggested.
How do you have a 100% crit rate when that's impossible with a 3x weapon? Max would be closer to 2/3 crit and it would be a pretty gimpy melee character at that. And it doesn't ignore DT, that's simply bad info that''s been out there.
Armored target = 30 DT.
In 10 seconds, the mantis gauntlet can attack about 24 times, ballistic fast about 11 times. 17 crits for mantis, 3 crits for ballistic. Rounding up and counting improved criticals:
All the non crit attacks will do little to no damage for the mantis, leaving you with 17 x 75 - (30 x 17) = 765 damage.
Ballistic fist will hit 8 times for 80 damage(400 damage after DT), and 3 times for 200 damage (600 - 90 = 510)
So whats bigger 910 or 765?