Energy Weapons shooting bug

Post » Wed Mar 30, 2011 12:55 am

Whenever I shoot a laser rifle type weapon in first person, the back end of the rifle, the square flat end on the back, raises up litterally blocking my field of vision while I shoot. I tried to remedy this by turning of true iron sights to see if that would fix the problem... nope.

Plasma weapons and kinetic weaponry work just fine. Another issue is my laser pistol not having a reload sound in third person, but in first person it works just fine.

There is another thing, it happens sometimes, not everytime, but when I equip a weapon or view my pipboy, the readius version, and go out of it back to real time the weapon goes to the right hand side for a little bit in first person, then moves back to the default holding position. I don't have any animation replacers in effect, except for a pistol holstering animation I got from the Dragonskin Tactical outift mod.

third person firing seems just fine with laser weapons, and they are the only ones effected by this bug. I don't have any mods that modify animation or energy weapons except for an ammo less usage mod, and the part of Superior Firepower that modifies the weapon stats... nothing else for energy weapons.

I can post my load order, but my major mods consist of FOOKNV, Electro City, Aworld of Pain, Lings, Desert Succubus custom race, and Nevada Skies, using the replacer ESP from lumenarium. I have other mods, but they are minor weapons and armor pack add ons.

any idea what this is?

Can post SS's and load order if needed...
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Mandy Muir
 
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