» Wed Mar 30, 2011 7:26 am
I think non-combat skills are all important and not really related to what type of guns you pick. With exception of Science which here needs to go high quite fast for Vigilant Recycler it's all the same on all characters.
Aim at 80 Speech and Sneak, 100 Lockpick and Science (but when I think about it, with Comprehension 80 is fine too on both...), 55 Barter, Medicine and Survival (many will argue here:-p). Also get yourself some secondary weapon skill, especially if you go for Meltdown or want to use Flamers. Unarmed or Explosives, lots of synergies here. Then whatever is left put wherever you feel you are lacking the most.