My build for Very Hard

Post » Mon Feb 21, 2011 10:53 pm

So after quite a few Sniper characters, an EW trooper, and an Unarmed/Explosives character, I decided what kinda character I wanted. Basically I'm just going to call him "The Trooper" and hes basically a tank who uses Guns.

-The Trooper-
"He will live to fight another day"

Special-v
Str- 8 (1 From Implant + 1 from T1b armor) = 10
Per- 6 (1 from Implant) = 7
End- 7 (1 From Implant + 1 from Intense Training) = 9
Chr- 1 (N/A) = 1
Intel- 5 (1 from implant) = 6
Ag- 8 (1 from implant + 1 from intense training) = 10
Luck- 5 (1 from implant + 1 from intense training) = 7

Traits-v
Built to Destroy
Wild Wasteland

Skills-v
Ba- 7 (Final around 50)
EW- 17 (Ignored maybe around 40-50 with extra)
Expl- 17 (Final around 50 for C-4)
Guns- 21 >TAG> 36 (Final at 100)
LP- 17 >TAG> 32 (Final at 80)
Med- 15 (Final around 80)
Rep- 15 >TAG> 32 (Final at 100)
Sci- 15 (Final at 80)
Snk- 21 (Final at 50)
Spe- 7 (Final at 60-75)
UnA- 19 (Not sure if I'm going to just use Shotguns or use unarmed AND Guns. Need advice here... 100 if I use UnA)
MW- 21 (Ignored maybe around 40-50)
Surv- 19 (Final at 50)

Perks-v
Intense Training (3 Ranks for End, Agility, and maybe Luck. Not sure about the last one)
Rapid Relaod
Comprehension (One of those must haves IMO)
Educated (Another must have)
Toughness (2 Ranks)
Strong Back (Another must have)
Finesse (Not sure if I need this... eh)
Stone Wall (Another that I'm not sure about)
Hand Loaded
Piercing Strike (If I focus on unarmed instead of shotguns)
Slayer (See above)
Sniper
Jury Rigging (MUST HAVE)
Better Criticals
Shotgun Surgeon (If I use SGs rather then Unarmed)
Life Giver (Not really necessary.. Idk)
Cannibal (Maybe? Nom nom!)
Solar Power (Maybe? Looking for fillers)

Equipment-v
T1b Armor Set

Weapons-v
Minigun! :D
AMR
12.7mm Pistol
Dinner Bell?
Riot SG?
Paladin Toaster?
Displacer Glove?
C-4
Frag Grenades and Mines

Well, thats it. Advice? Suggestions?
User avatar
Big mike
 
Posts: 3423
Joined: Fri Sep 21, 2007 6:38 pm

Post » Tue Feb 22, 2011 1:34 am

So after quite a few Sniper characters, an EW trooper, and an Unarmed/Explosives character, I decided what kinda character I wanted. Basically I'm just going to call him "The Trooper" and hes basically a tank who uses Guns.

-The Trooper-
"He will live to fight another day"

Special-v
Str- 8 (1 From Implant + 1 from T1b armor) = 10
Per- 6 (1 from Implant) = 7
End- 7 (1 From Implant + 1 from Intense Training) = 9
Chr- 1 (N/A) = 1
Intel- 5 (1 from implant) = 6
Ag- 8 (1 from implant + 1 from intense training) = 10
Luck- 5 (1 from implant + 1 from intense training) = 7

Traits-v
Built to Destroy
Wild Wasteland

Skills-v
Ba- 7 (Final around 50)
EW- 17 (Ignored maybe around 40-50 with extra)
Expl- 17 (Final around 50 for C-4)
Guns- 21 >TAG> 36 (Final at 100)
LP- 17 >TAG> 32 (Final at 80)
Med- 15 (Final around 80)
Rep- 15 >TAG> 32 (Final at 100)
Sci- 15 (Final at 80)
Snk- 21 (Final at 50)
Spe- 7 (Final at 60-75)
UnA- 19 (Not sure if I'm going to just use Shotguns or use unarmed AND Guns. Need advice here... 100 if I use UnA)
MW- 21 (Ignored maybe around 40-50)
Surv- 19 (Final at 50)

Perks-v
Intense Training (3 Ranks for End, Agility, and maybe Luck. Not sure about the last one)
Rapid Relaod
Comprehension (One of those must haves IMO)
Educated (Another must have)
Toughness (2 Ranks)
Strong Back (Another must have)
Finesse (Not sure if I need this... eh)
Stone Wall (Another that I'm not sure about)
Hand Loaded
Piercing Strike (If I focus on unarmed instead of shotguns)
Slayer (See above)
Sniper
Jury Rigging (MUST HAVE)
Better Criticals
Shotgun Surgeon (If I use SGs rather then Unarmed)
Life Giver (Not really necessary.. Idk)
Cannibal (Maybe? Nom nom!)
Solar Power (Maybe? Looking for fillers)

Equipment-v
T1b Armor Set

Weapons-v
Minigun! :D
AMR
12.7mm Pistol
Dinner Bell?
Riot SG?
Paladin Toaster?
Displacer Glove?
C-4
Frag Grenades and Mines

Well, thats it. Advice? Suggestions?



yh i like it but just 2 make it perfect give him raul with full mantinance to repair your ordinance and instaead of repair use unarmed

User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Mon Feb 21, 2011 7:29 pm

Well, personally I also created a character for very hard games. Though, It differs a lot from yours.

Strength - 6
Perception - 6
Endurance - 7
Charisma - 1
Intelligence - 6
Agility - 7* (one from Small Frame)
Luck - 8
Traits - Build to Destroy, Small Frame

Perk Set
2 - Intense Training (STR)
4 - Educated
6 - Comprehension
8 - Super Slam
10 - Finesse
12 - Bloody Mess
14 - Intense Training (PER)
16 - Hand Loader
18 - Better Criticals
20 - TAG!
22 - Jury Rigging
24 - Laser Commander
26 - Meltdown
28 - Unstoppable Force
30 - Slayer

Here's my skill build at lvl 30 with all skill books, without dead money -
Ba - end around low 50s
EW- 96 (TAG)
Expl - 80+
Guns - 96 (TAG)
LP - 80
Med - 40+
MW - 96 (TAG)
Rep - 90
Sci - 80+
Snk - 40
Spe - 50+ (TAG)
UnA - 96
Surv - 50+

A fully balanced Combat specialist. I use Tag on Guns, Melee Weapons and Speech at the start.

I use books a lot to help me through the tougher parts. That also means I scrounge more often. Also, I get the Intel Implant as fast as possible (usually Lvl 5 or 6)
Hope this helps with your decision making.
User avatar
Kelly James
 
Posts: 3266
Joined: Wed Oct 04, 2006 7:33 pm


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