Good Natured trait

Post » Sun Mar 06, 2011 2:42 pm

Does Good Natured just move skill points around at the start or is this a permanent +5/-5?
For example, is the max level for Guns now 95 instead of 100?
User avatar
james tait
 
Posts: 3385
Joined: Fri Jun 22, 2007 6:26 pm

Post » Sun Mar 06, 2011 2:10 pm

no it just takes away your starting points from that class
User avatar
Josh Trembly
 
Posts: 3381
Joined: Fri Nov 02, 2007 9:25 am

Post » Sun Mar 06, 2011 9:41 am

Just moves them around. Pretty useful too because you'll probably only use 1 or 2 of the 5 combat skills listed but eventually you're likely to use all 5 of the non combat skills at one point or another.
User avatar
Roisan Sweeney
 
Posts: 3462
Joined: Sun Aug 13, 2006 8:28 pm

Post » Sun Mar 06, 2011 1:15 pm

Thanks for the replies.

In that case, I can't see anything negative about it.
User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am


Return to Fallout: New Vegas