;if player found the bunker and the objective to see Lorenzo is displayed, play counter-offer by Aprilif iPlayRadio == 2 && GetObjectiveDisplayed vDialogueEDE 15 && HiddenValleyMarkerREF.GetMapMarkerVisible == 2
CRAP! I wonder if the April message will be played AT ALL under these circumstances. Probably not. Here's my code:
;if "Find the patrol objective" is displayed (doesnt have to be completed) and player either successfully entered the bunker of failed the quest somehow (BOS hostile), play counter-offerif iPlayRadio == 2 && GetObjectiveDisplayed vDialogueEDE 10 && (GetObjectiveDisplayed VMS55 1 || GetObjectiveDisplayed VMS55 15 || getstage VMS55 == 200)
Also, I do not understand why Obsidian forces those damn companions on you. I changed all scripts and companion AI packages so that they warp right to the
player if they have to say or do something important, this way I don't have to drag them along all the time, the game now just checks if they are available, but not if
they are hired. I left Vero at the 188 outpost, entered the bunker, suddenly, Vero appears right next to me, runs to the door, talks to Ramus, door opens, I have access to the bunker and I didn't even have to drag her with me for that. Nice! And when it's time for EDE to play its logs, it teleports to the player regardless if it's hired or not and plays its logs. I was at the BOS school when I fixed the Lorenzo quest (above), after fixing, EDE realized it had to play the April message, so the game engine jumped it right from Helios One into the BOS bunker next to me and it played the April message. But that's just because it was broken initially. If I had fixed the quest earlier, it would warp next to me right after the initial talk with Ramos and play the message. If you sneak into the bunker, it warps into the Elder room nnext to player where the player is taken by Ramos and plays the message there. I made sure it doesn't interfere with the Ramos cutscenes, because that may crash the game if EDE attempts to jump to player when she talks to Ramos or being taken to see the Elder etc.
