1: Realistic Damage system.
I think a bullet to the brain should kill me and other humans, provided they have no armor on. Shots to the torso would cause a huge slowdown in movement and can you can actually bleed out if you dont bandage the area. Again no armor. Shots to the arms should be an isntant cripple and should severly impact your ability to aim. Shots to the legs should cripple immediately and should impact your movement immensly. If both legs get shot you either have to rely on a companion to help you across the wasteland or you should have to crawl. Melee hits depending on strength of weilder and type of weapon should break arms legs, fracture ribs etc. Other creature such as super mutants may take two or three, because their skin is thicker. As for NPC's, two crippled legs should stop the from unning all together. Sometimes I feel like I have shot The Flash. The guys runs faster than me with two crippled limbs. :bolt: Really? Obviously this would be extremely hard and hence should be put in hardcoe mode. All crippled limbs need a doctor to fix and there are no doctor's bags. Obviously Armor would affect these systems but if you put enough holes into a piece of armor it eventually be useless. Did I mention I hate bullet sponges?
2: It's been said before melee/unarmed in VATS should be able to target specific body parts. I'm pretty sure nobody just flails wildly at thier opponent and think they are going to win. :toughninja: Well at least most people don't.
4: More Melee/unarmed moves. I want to be able to perform combos and such. lol.
3: A cover system similar to Red Dead. I know it's an RPG/Shooter butI like the shooter elements. Not to mention I don't think the game can hadle it. AI would need all new scripting behaviours each component would have to be redesigned, blah, blah blah. I know, it won't happen. Besides who realistcally is going to stand there while you shoot at them?
4: More random events!! More people!! More Creatures!!
I liked walking the wasteland in FO3 and coming across random animals/mutants. Random Caravan/Wasteland travelers. The frequent appearance of Raiders were nice too. At least I got to see some action. Now I have to go to locations to find a fight. The wasteland is just..lacking.
5: More dungeons and less boarded up houses. There are too little inside places. The ones that you do have look strikingly similiar. Everytime I see a building or house in the distance I get excited :twirl: and run over to it only to find out it is boarded up. :swear:
6: Unique kill animations. If I shoot someone in thier legs they should drop to their knees and allow me to perform a special kill move depending on the weapon. I have a lot of ideas and they would be fun to do. Stealth kilss would be good too. Unarmed= a snapped neck. Melee weapon = Unique kill move. I think it would be cool and it draws from one of my favorite games. Manhunt.
7: Take out the random invisible walls!!!! :banghead: I get it for places you're not supposed to reach like outside of the map. But for anything inside the map it should be fair game. Not to mention NPC's need to learn how to jump.
I think that's it. I would add more but meh.
Now I realize most of this stuff will/could never be implemented but I think it would be awesome if they would. It was just my thoughts and if anyone would like to add to them go ahead. I'll be watching. :ph34r:
