Get some real Guns like Fall out 2

Post » Sun Mar 06, 2011 1:31 am

Ok the thing I realy miss in Fall out 3 en Fall out New Vegas are the guns.

In fall out 2 you could find the FN Fall, real shot guns, LSW (light support weapon) M60 Etc.
It gives a better sence of realism, but more important you would have a good indication of what a rifle would be capable of. If you have an intrest in weapons of course.

What is your opinion about this?
Do you miss the variety in weapons, or do you like these fantasy weapons, that can lead to miss understandings like with the service rifle. The service rifle does not even come close to the rifle it resembles, the AR-15.
Please give your opinion.
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Reven Lord
 
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Post » Sun Mar 06, 2011 2:13 pm

I really don't care, mainly because I am a PC gamer with access to mods. Plus, there will, without a doubt, be people who would criticize Obsidian for adding weapons that don't fit in with the 50's time period, which is funny considering there are quite a few modern weapons in Fallout 1/2.
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Claudz
 
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Post » Sun Mar 06, 2011 9:58 am

nah I don't think this are "fantasy" weapons, maybe energy weapons are a bit of, but instead of fantasy I'd call them sci-fi weapons.

of course most weapons does not ressemble their RL counterpart, but guess why? Fallout (altogether) is set in a parallel universe so maybe certain things got changed by a space-continuum matter lol.
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ONLY ME!!!!
 
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Post » Sun Mar 06, 2011 9:04 am

Considering how many more weapons FO:NV seems to have compared to FO3, it's interesting to see this here. :)


On topic, there's this quote from the "AKA-47" page on TVTropes:
The reason appears to be avoiding potential lawsuits from the manufacturers of said firearms; it's a lot easier to prove a trademark infringement over a name than over the unique likeness of a weapon, and many companies haven't trademarked the latter anyway. There's also the issue of editorial control; much as car companies used to dictate that vehicles in videogames could not be shown crashing or being damaged (they just hit things and stopped), gun companies could potentially demand their weapons only be shown in certain situations as a requirement for inclusion of their trademarks.

Arguably, a trademark registration for the gun's shape would be used to stop someone else from manufacturing the product. Without actually using the name, in order to argue 'tarnishment' or some other claim regarding a trademark, the manufacturer would have to show in court that the shape of the weapon was well known by the public - or possibly with gun users - such that the use in the game in some way causes them injury to the goodwill associated with that mark. This would most likely make a lawsuit over a videogame firearm's shape an unattractive proposition in financial terms.


Back when FO1/2 were made, companies were probably alot less active in pursuing licensing fees & trademark issues for stuff like "hey, you put my car/gun/etc in your video game." Nowadays, between everyone being more litigious and companies being more aware that the video game industry is big bucks...... /shrug No big deal to use knock-off guns if it saves the developers grief.
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Bones47
 
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Post » Sun Mar 06, 2011 6:50 am

What is your opinion about this?


I honestly don't care. Most of the guns in Fallout look close enough to their real life counterparts that it's all fine with me.
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Yung Prince
 
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Post » Sun Mar 06, 2011 6:55 am

I don't care so much really.
Vegas already have a broad variety of Guns so I'd rather have more Explosives, Unarmed or Energy Weapons.
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Da Missz
 
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Post » Sun Mar 06, 2011 4:37 am

I was distracted by weapons in Fallout 2. You have completely parallel universe but somehow guns which were developed and used decades after Fallout universe split from ours? H&K G11 simply did not fit in to Fallout setting. I am glad weapons got "purified" in Fallout 3 and NV.
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Harry Hearing
 
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Post » Sun Mar 06, 2011 3:36 am

My opinion is "yeah", I'd like that too, and its noticeably absent, but I think that it is not so easy anymore... The manufacturer might actually demand a license fee for the free advertising; (or might not want their product associated with the gameplay).
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IM NOT EASY
 
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Post » Sun Mar 06, 2011 3:49 pm

I want a Dragunov and a Desert Eagle! Mods for both exist already :D
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Genevieve
 
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Post » Sun Mar 06, 2011 11:36 am

In the past the companies ignored games, in these days the would to cut loose their lawyers especially in games where their products can be damaged.
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T. tacks Rims
 
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Post » Sun Mar 06, 2011 2:55 am

I want my Chinese assault rifle (it is totally NOT AK lol).
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Julie Ann
 
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Post » Sun Mar 06, 2011 10:06 am

Considering how many more weapons FO:NV seems to have compared to FO3, it's interesting to see this here. :)


On topic, there's this quote from the "AKA-47" page on TVTropes:


Back when FO1/2 were made, companies were probably alot less active in pursuing licensing fees & trademark issues for stuff like "hey, you put my car/gun/etc in your video game." Nowadays, between everyone being more litigious and companies being more aware that the video game industry is big bucks...... /shrug No big deal to use knock-off guns if it saves the developers grief.

This. Copyright lawsuits are so common I wouldn't wanna have to call each company and ask for permission to use their weapons just to feature them. They get around this easily enough by calling it something generic. Doesn't really bother me.
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katsomaya Sanchez
 
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Post » Sun Mar 06, 2011 11:46 am

Are you joking dude? Most of the new guns in new Vegas are real guns. Just not called by their real names. The 9mml pistol is actually a cult 1911 45. cal, the 44. magnum is a real 44. magnum
3.08 revolver is actually a colt peace maker. The single shotgun appears to be some type of boom stick, The pump shot guns later are you're standard pump shotguns, The caravan shotgun is real, The 9mm. smg is a grease gun, and there is a lot more sooo.
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Riky Carrasco
 
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Post » Sun Mar 06, 2011 11:36 am

The 9mml pistol is actually a cult 1911 45. cal


I disagree I think the 9mm pistol is a Browning Hi-power although the Hi-power and the 1911 are very similar in appearance because they where both designed by John Browning I'd just say its a Hi-power since the Hi-power is actually a 9mm and generally speaking a 1911 is .45, also the slide on the 9mm pistol resembles that of the hi-power. :D
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Jessica Thomson
 
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Post » Sun Mar 06, 2011 4:52 am

If the gun is in the game who cares what they call it?
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Prohibited
 
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Post » Sun Mar 06, 2011 11:55 am

They always use real guns but put their own Fallout twist on them.
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Auguste Bartholdi
 
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Post » Sun Mar 06, 2011 11:22 am

Bring back the Pancor Jackhammer! That was my favorite gun from FO2. There wouldn't even be any copyright problems because the company has been out of business for years.

I love the Jackhammer on principle. In real life something like 2 or 3 were ever made, but because is looks so freakin' awesome it kept turning up in RPG after RPG.
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Marie
 
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Post » Sun Mar 06, 2011 6:54 am

i agree. the pancor jackhammer was my favorite weapon in fallout2 also.

Bring back the Pancor Jackhammer! That was my favorite gun from FO2. There wouldn't even be any copyright problems because the company has been out of business for years.

I love the Jackhammer on principle. In real life something like 2 or 3 were ever made, but because is looks so freakin' awesome it kept turning up in RPG after RPG.

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Sammie LM
 
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Post » Sun Mar 06, 2011 10:28 am

If there was a petition going around to get rid of energy/future whatever the hell you want to call them weapons, I would be the first to sign it. Never like them (in any game), never will, go play Halo. And yes, most of the weapons in this game do not even come close to the damage they should, it's a good thing there are mods.
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Vincent Joe
 
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Post » Sun Mar 06, 2011 9:02 am

The earlier post re copyright is probably spot on.

Quite a few games around these days where firearm or weapon systems names are changed from the real thing.

Obviously providing arms to the killing fields of the third world isn't so lucrative these days....
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Alyce Argabright
 
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Post » Sun Mar 06, 2011 2:37 pm

Ok the thing I realy miss in Fall out 3 en Fall out New Vegas are the guns.

In fall out 2 you could find the FN Fall, real shot guns, LSW (light support weapon) M60 Etc.
It gives a better sence of realism, but more important you would have a good indication of what a rifle would be capable of. If you have an intrest in weapons of course.

What is your opinion about this?
Do you miss the variety in weapons, or do you like these fantasy weapons, that can lead to miss understandings like with the service rifle. The service rifle does not even come close to the rifle it resembles, the AR-15.
Please give your opinion.


"Real Shot Guns"? Blasphemy!

I think the weapons in F:NV are extremely well balanced all things considered, with benefits and trade-offs to each level design. DT was a great way to balance out the hitting power of different guns / rounds, and the mods give us improvements and expansion - both very excellent adds. The crafting of Ammo is another Huge deal for guns in the game, its much more than the average shooter where you find "ammo". Thats for FPS games, I'm much more interested in the richer experience of choosing and making ammos, the variety is pleasing. Iron sights gets me close-enough back to the FPS experience to be satisfied given all the other rich content and features we get with the game. So for me its not Just the guns or variety of guns, and much more about what they Did with the guns that creates a robust experience IMHO.

There are certainly many more Types of guns that could be put in the game and will be through mods, but I fear many of these will lack the balance that was put into the core set of weapons unless they are done by the FOOK or FWE teams. Still, I sure wouldn't mind having a Desert Eagle in the game, nothing would be finer for those moments when a Cazadore charges from around a rock.

To me the "All American" (Carbine) feels much closer to the AR-15 than the service rifle does in how it shoots, but the model for the Service Rifle looks good.

I'm sure alot of people will wish for Fo1 or Fo2 guns, and as posted the modders will fill that gap. But in terms of what Obsidian did with Guns in the game as it was shipped, I could not have been more pleased. :goodjob:

Miax
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Conor Byrne
 
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