placing invisible walls ANYWHERE aside from the borders of the world, in a game like new vegas, is completely unacceptable. for Bethesda or Obsidian, or anyone who blindly supports Bethesda and Obsidian, to say that they were doing a favor and "avoiding possible problems" by inserting these. is fooling themselves. You think Obsidian was really worried about what could happen if you got on top of a certain rock, when the game itsself asside from any geographical location on the map is utterly littered with bugs, making more than one of my friends copies completely unplayable? Had Bethesda developed this game, there would not be invisible walls, period. It was a bad design choice made by people who have little experiencing designing games of this sort and should have, by all means, been left out. no one can offer a reasonable counter argument to this; there is no good reason for the invisible walls, PERIOD. (with the exception of the ones that prevent you from leaving the proper game world). also, the size of the map contrasted with the actual amount of content in it is nothing but a [censored] directly to the face.
