Almost Perfect ( all special @ 9 )
Comprehension merged with Educated
Bloody Mess ( i want the +5 % damage but i like the normal death animations , personaly it feels strange when u hit something with a laser and it explodes )
Demolition Expert rank 1 = 20 % damage / rank 2 = Hit the Deck + 20% damage / rank 3 = Splash Damage(the perk) + 20 % damage
Gunslinger merged with Commando
Shotgun Surgeon merged with And Stay Back
Toughness rank 1 = +3 DT & able to see the health of targets / rank 2 = +3 DT & ability to detect target armor value
Pack Rat merged with Strong Back & Heavy Weight ( all merged toghether ) u could also name it "Strong pack heavy rat"
Stonewall merged with Super Slam & Unstoppable Force ( this will probably never happen but i guess u could at least consider it )
Pyromaniac merged with Laser Commander - ( pyromaniac still requires explosive skill- bug maybe )
Power attacks made with melee weapons - could they be affected by the knockdown trait the unarmed attack have one u get them from the wasteland npc's ?
Melee Terminator - name sounds corky could be renamed but there needs to be a perk with balances dmg vs high target life at lvl 50
Energy Terminator - same thing as above
Guns Terminator - same thing as above
Explosive Terminator - explosives have a problem right now as far as i am concerned , i mean come on u fire a missile dead in the target and it
does less damage then a .50 cal bullet