Favourite wild wasteland moments?

Post » Sun Mar 06, 2011 6:49 am

Mine so far as i know i havent seen them all is the Indiana jones and the kingdom of the crystal skull (i think thats the correct title, its the newest and craqest one) reference near Goodsprings.
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latrina
 
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Post » Sun Mar 06, 2011 6:58 pm

Hell's Grannies :rofl:
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Leah
 
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Post » Sun Mar 06, 2011 11:42 am

Holy Hand Grenades of Antioch. :D
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Roberto Gaeta
 
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Post » Sun Mar 06, 2011 3:44 pm

Holy Hand Grenades of Antioch. :D


Monty Python references are the thing yo
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Johanna Van Drunick
 
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Post » Sun Mar 06, 2011 8:07 pm

Am I the only one who thought they could of just put the measly 15 WW encounters in the regular game. they could of just added a different perk and WW should of just been in the game.
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zoe
 
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Post » Sun Mar 06, 2011 10:15 pm

Am I the only one who thought they could of just put the measly 15 WW encounters in the regular game. they could of just added a different perk and WW should of just been in the game.


Nope you're not the only one, but hells grannies made me crack up too Lucky.
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Latino HeaT
 
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Post » Sun Mar 06, 2011 11:13 am

Am I the only one who thought they could of just put the measly 15 WW encounters in the regular game. they could of just added a different perk and WW should of just been in the game.

Yup.
Cause that would have meant that the Aliens in New Vegas were canon. :evil:
Seriously though, if they don't add significantly more WW moments with the DLC's then it might be the most useless thing I've seen in a fallout game. :shrug:

Oh, and did ya'll know there's balls?
Four of them to be exact.
>_>
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Dalia
 
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Post » Sun Mar 06, 2011 5:43 pm

one two, five three
funniest thing ever, too bad they didn't look like the holy hand grenades
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Adam Porter
 
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Post » Sun Mar 06, 2011 2:09 pm

Cause that would have meant that the Aliens in New Vegas were canon. :evil:
Seriously though, if they don't add significantly more WW moments with the DLC's then it might be the most useless thing I've seen in a fallout game. :shrug:


Wasn't the UFO crash site canon in FO3? Even if it wasn't, what's so wrong with aliens crashing less than 80 miles from Area 51?
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koumba
 
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Post » Sun Mar 06, 2011 2:36 pm

Am I the only one who thought they could of just put the measly 15 WW encounters in the regular game.

Ya.... Bethesda done that. Now, people would consider the wrack alien site and Dunwich Building's Lovecraft as the real thing rather than just simple Easter Egg. That would lead to the reason as to why the trait was invented.
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Taylor Tifany
 
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Post » Sun Mar 06, 2011 8:07 am

when Rex tells your about the Kid in the Well :D
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adame
 
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Post » Sun Mar 06, 2011 8:45 am


Seriously though, if they don't add significantly more WW moments with the DLC's then it might be the most useless thing I've seen in a fallout game. :shrug:



This is a great idea, I'd love to see new ones in any of the new areas that they add with DLC. I like the subtlety and scarcity of Wild Wasteland though. I just wish they randomized the encounters and added more.
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Jack
 
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Post » Sun Mar 06, 2011 10:15 pm

Wasn't the UFO crash site canon in FO3? Even if it wasn't, what's so wrong with aliens crashing less than 80 miles from Area 51?

Yup, it's canon.
But since this is "Wild Wasteland" I hardly think it's a trait to which events is going to be considered canon.
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Quick Draw
 
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Post » Sun Mar 06, 2011 12:40 pm

Yup, it's canon.
But since this is "Wild Wasteland" I hardly think it's a trait to which events is going to be considered canon.

The state of alien is practically questionable at best. In other word, its not really canon considering this is what Bethesda tries to make an Easter Egg or trying to rehash many "elements" from the previous Fallout when making Fallout 3.

The Wild Wasteland only prove that Aliens are, in relative to the whole Fallout Universe, an Easter Egg.
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JAY
 
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Post » Sun Mar 06, 2011 7:04 pm

The state of alien is practically questionable at best. In other word, its not really canon considering this is what Bethesda tries to make an Easter Egg or trying to rehash many "elements" from the previous Fallout when making Fallout 3.

Nope. It's canon.
The DLC was bad, awful, the gameplay was truly horrible.
And they didn't do a good job at writing the story either, so the aliens just came out as psychopathic pricks.
But I'll still consider it canon.
Just cause the game design is bad and the story is very black and white doesn't mean it's not canon really.

And is there a law in the gaming industry that an easter egg cannot become canon?
I think not.
Next DLC: Godzilla vs Doctor Who.
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Baylea Isaacs
 
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Post » Sun Mar 06, 2011 10:11 pm

Nope. It's canon.
The DLC was bad, awful, the gameplay was truly horrible.
And they didn't do a good job at writing the story either, so the aliens just came out as psychopathic pricks.
But I'll still consider it canon.
Just cause the game design is bad and the story is very black and white doesn't mean it's not canon really.

And is there a law in the gaming industry that an easter egg cannot become canon?
I think not.
Next DLC: Godzilla vs Doctor Who.

It can consider "canon" only to the range on the player perspective, but as the franchise as a whole, Alien does not fit well to the overall aim into the whole game. Alien exist in a sense of wackiness and easter egg, but nothing else other then that.

As for the DLC, I recall somewhere that Beth made it for giggles rather than taken serious. That said, the DLC does not automatically means its canon or that the event took place. I can pretty much say the same for every DLC made by Beth (save Broken Steel and Shivering Isle) is all optional as to what the PC did and not do, but it does not automatically mean its canon.
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Dezzeh
 
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Post » Sun Mar 06, 2011 11:05 am

Nope. It's canon.
The DLC was bad, awful, the gameplay was truly horrible.
And they didn't do a good job at writing the story either, so the aliens just came out as psychopathic pricks.
But I'll still consider it canon.
Just cause the game design is bad and the story is very black and white doesn't mean it's not canon really.

And is there a law in the gaming industry that an easter egg cannot become canon?
I think not.
Next DLC: Godzilla vs Doctor Who.



If you were thinking I was referring to Mothership Zeta, I wasn't. I was referring to the crashed UFO and a terminal that says the pre-war government was aware a UFO crash landed but couldn't find it in dense forest.

Zeta is the only DLC I did not get, due to the fact pretty much every review was awful and I personally feel aliens have no place in the Fallout universe.

As for the DLC, I recall somewhere that Beth made it for giggles rather than taken serious. That said, the DLC does not automatically means its canon or that the event took place. I can pretty much say the same for every DLC made by Beth (save Broken Steel and Shivering Isle) is all optional as to what the PC did and not do, but it does not automatically mean its canon.


It's my opinion that if a development company releases official DLC for a game released by the same company it would be considered canon. Not to purposely get off topic but an example of non-canon or spinoff, or however you'd like to phrase it, would be the game Fire Warrior being called canon to the Warhammer 40k universe because Games Workshop had nothing to do with it's development, it just fits under an umbrella of 40k as a whole.
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Kate Schofield
 
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