Here is the Special Layout:
S: 4 (Not going for macho man here.)
P: 7 ( Need to know where all enemies are located, right?)
E: 3 ( Seems like something I'd rarely use.)
C: 7 ( Gotta put up a clever character to hide whats really inside.)
I: 6 ( Going to us an implant to boost it up to 7.)
A: 5 ( Good where it is.)
L: 8 ( Aiming for criticals to ensure the enemy is dead.)
Tagged skills will be: Guns, Repair, and Sneak.
I am still deciding on perks.
Weapons of choice:
[Main Executioner] Silenced Sniper Rifle. ( To ensure no one knows what happened.)
[Other Executioner] Anti-Material Rifle. ( To ensure they know what happened.)
[Main Weapon] RatSlayer ( Executioners are different, they are used for high priority targets. This gun will be used on small game, like NCR troopers.)
[Back-Up CQ] Silenced 10mm Pistol. ( Just in case things need to be finished properly.)
[Extreme Measures Back-Up] This Machine. ( If things get out of hand, this will be the last gun the enemy sees.)
[Explosive Device] C4 ( Loading up on C4 won't possibly hurt.)
This is my hit man so far, I'd like to hear what you think of him, and if any possible improvements should be made.
