IS NV the same game?

Post » Sun Mar 06, 2011 5:28 pm

But I hate that the game becomes such a cake-walk with exploration at higher levels.


Fallout 3 is just as guilty of this, if not more so. In vanilla Fallout 3 you could pretty much kill anything in the wasteland in one or two shots once you hit high levels; that's the reason Bethesda introduced ridiculous bullet sponge enemies in Broken Steel and Point Lookout.
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sas
 
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Post » Sun Mar 06, 2011 7:09 pm

As far as exploration is concerned, I'll say it's immeasurably better for one simple reason: If there is a place on the map you want to go to, you can start walking in that direction and you will get there without having to navigate a boring maze of subway tunnels hoping to find the right exit. It's true there are invisible walls on some hills that don't really make sense, but you can still walk around the hill and get where you're going.

I think the world itself is deeper too, but the removal of the mandatory subway system was a major plus in my experience.
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Adrian Morales
 
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Post » Sun Mar 06, 2011 5:02 pm

Vegas has less breadth, more depth. There are fewer locations but what locations there are tend to be better fleshed out.

It's also a deeper roleplaying experience that rewards explorers more because unlike FO3 people don't literally sprint up to you from a football field away to give you a quest, you have to find them.

The faction rep system also makes doing quests more satisfying than just a few caps, a shiny gun and some XP, in my opinion.


The core gameplay is the same basic system (same engine after all) but with numerous polish adjustments like damage threshold making "heckling" down tough monsters with weak guns harder, iron sights, some balance tweaks, weapon mods, ammo choice, ect.

You didn't read my second post?

Fallout 3 is just as guilty of this, if not more so. In vanilla Fallout 3 you could pretty much kill anything in the wasteland in one or two shots once you hit high levels; that's the reason Bethesda introduced ridiculous bullet sponge enemies in Broken Steel and Point Lookout.

Never said FO3 was better at it. ;)
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Leah
 
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Post » Sun Mar 06, 2011 8:29 am

It's also a deeper roleplaying experience that rewards explorers more because unlike FO3 people don't literally sprint up to you from a football field away to give you a quest, you have to find them.

I beg to differ, Primm, Manny, Vulpes Inculta in Nipton, etc etc.

F:NV is just as guilty of quite a few 'go here and move on with the main quest....BUT WAIT!' side quests.
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(G-yen)
 
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Post » Sun Mar 06, 2011 3:56 pm

Its a pity that I cannot join the enclave in Fallout 3 to work against the Brotherhood Of Wimps.
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Gracie Dugdale
 
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Post » Sun Mar 06, 2011 8:05 pm

It's not just Fallout 3. It's more. It's new. It's different.
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Vincent Joe
 
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Post » Sun Mar 06, 2011 10:01 am

I beg to differ, Primm, Manny, Vulpes Inculta in Nipton, etc etc.

F:NV is just as guilty of quite a few 'go here and move on with the main quest....BUT WAIT!' side quests.
Those are not in your face quests, one thing that annoyed me very much about FO3 is on starting a new character I knew that damn kid from greyditch was gonna get in my face not long after starting, on leaving GoodSprings and heading toward Primm an NCR soldier was straight in my face, I thought uh oh, deja vu, but fortunately he is only there to give you a warning before proceeding.
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Jennifer May
 
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Post » Sun Mar 06, 2011 4:27 pm

Vegas has less breadth, more depth. There are fewer locations but what locations there are tend to be better fleshed out.


This might be true to some extent, but alot of locations in fallout new vegas aren't fleshed out at all. Even the 'fleshes out' ones.


Those are not in your face quests, one thing that annoyed me very much about FO3 is on starting a new character I knew that damn kid from greyditch was gonna get in my face not long after starting, on leaving GoodSprings and heading toward Primm an NCR soldier was straight in my face, I thought uh oh, deja vu, but fortunately he is only there to give you a warning before proceeding.


Actually fallout 3 just guided you to quests, the only time I remember someone ran up to you was the kid from grayditch. Sure the quests were super easy to find as they were right in your face if there was one. But actually people running up to you not quite.
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Tikarma Vodicka-McPherson
 
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Post » Sun Mar 06, 2011 11:48 am

Vegas has less breadth, more depth.


Best summary I have heard in comparison of the two games - in terms of exploration.

It doesn't feel as if your wandering as much like the Lone wanderer, clearly because your a different protagonist, and discovering locations over distances; it feels like there is the FO3 measure of distance but with lots of silly small little map markers in between, almost ruining it really.

Reno
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Madison Poo
 
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Post » Sun Mar 06, 2011 10:05 am

Well I played through FO:3 a couple times, but there is way to much familiarity in it for me to play through to find a few new things, so i'm basically looking for the same game, with new stuff to do.
Will this game provide, or is it a different experience?


I've heard FNV described as a companion piece to FO3 and I think I agree with that. You'll get both of those things, the familiarity and new experiences. I love the open world games and the exploring and it does it for me. New patches are coming, save often on new saves.
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Alex Blacke
 
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Post » Sun Mar 06, 2011 5:05 pm

In my opinion, it's a completely different experience.
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Matthew Barrows
 
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Post » Sun Mar 06, 2011 1:29 pm

I beg to differ, Primm, Manny, Vulpes Inculta in Nipton, etc etc.

F:NV is just as guilty of quite a few 'go here and move on with the main quest....BUT WAIT!' side quests.


I admit Vulpes does, But even though the MQ points you to Novac and Primm they don't just run up to you.

Well in primm they don't, They just force conversation with you.
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sam westover
 
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Post » Sun Mar 06, 2011 9:43 pm

I admit Vulpes does, But even though the MQ points you to Novac and Primm they don't just run up to you.

Well in primm they don't, They just force conversation with you.

Not so, when you enter the V&V Casino, the guy who runs the Mojave Express gives you that quest to find the Deputy.
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Kat Ives
 
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Post » Sun Mar 06, 2011 10:29 pm

There's a whole different feel to it, imo.
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Ian White
 
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