What kinds of weapons would you want?

Post » Tue May 10, 2011 2:25 pm

I simply want to hear your ideas on weapons that could be added to the game

i have already started a topic on Gamefaqs, you should look here to get the basic gist of what i am saying and see some good ideas

http://www.gamefaqs.com/boards/959558-fallout-new-vegas/57431253


I have posted a few weapon ideas there so i won't post on in this opening topic


also, do the Fallout developers actually read this forum? it's sort of half the reason i decided to post here :P
User avatar
Joanne
 
Posts: 3357
Joined: Fri Oct 27, 2006 1:25 pm

Post » Wed May 11, 2011 2:05 am

i want an SVD.

ya they read it, they just never reply.
User avatar
brenden casey
 
Posts: 3400
Joined: Mon Sep 17, 2007 9:58 pm

Post » Tue May 10, 2011 6:51 pm

A .45-70 Sharps Express rifle with barrel mount scope so cowboys can have a sniper rifle too.
User avatar
Stacey Mason
 
Posts: 3350
Joined: Wed Nov 08, 2006 6:18 am

Post » Tue May 10, 2011 3:06 pm

Fabrique Nationale P-90 5.7mm PDW (3 round burst)

Heckler & Koch MP-5 9mm SMG (3 round burst)

Springfield M-14 7.62mm Battle Rifle (single shot)

Colt 1911 .45 ACP Single/Double Action Pistol (single shot)

Browning Automatic Rifle .30-06 Support Weapon (automatic)

Fabrique Nationale SCAR-L 5.56mm Assault Rifle (automatic)

M18 Claymore Anti-Personnel Mine
User avatar
Prohibited
 
Posts: 3293
Joined: Tue Jun 12, 2007 6:13 am

Post » Tue May 10, 2011 12:13 pm

Along with posting real-world weapons you would like, this topic is for posting brand new weapons as well, of your own design

here is one of mine:

- Name - Poseidon's Trident
- Unique - Recharger Rifle
- Ammo - Solar Breeder, Max 9 shots
- Damage - 40x3
- Looks - Looks like a larger and darker recharger rifle, and instead of yellow lights fires 3 blue beams at once. The beams look similar to a archimedes ray.
- Other - It retains its charge after switching it out, unlike the regular recharger rifle. Charges its energy at the same rate as the rifle, but you need at least 3 to fire
User avatar
Melly Angelic
 
Posts: 3461
Joined: Wed Aug 15, 2007 7:58 am

Post » Tue May 10, 2011 3:57 pm

Duel Wield Scoped Miniguns that fired incendiary rounds that instantly kill anything they hit. :spotted owl:
User avatar
Jesus Duran
 
Posts: 3444
Joined: Wed Aug 15, 2007 12:16 am

Post » Tue May 10, 2011 11:41 pm

Didn't we already have a http://www.gamesas.com/index.php?/topic/1143839-dlc-suggestions-4/ going?
User avatar
Nymph
 
Posts: 3487
Joined: Thu Sep 21, 2006 1:17 pm

Post » Wed May 11, 2011 12:30 am

I didn't think of that topic as a "weapon suggestion" thread, tho i guess adding weapons would have to be through dlc...
User avatar
Trey Johnson
 
Posts: 3295
Joined: Thu Oct 11, 2007 7:00 pm

Post » Tue May 10, 2011 3:46 pm

- Yugoslavian M59/66

- Russian SVD-137 Dragunov

- Swiss SG 550

- Czech SA Vz.58
User avatar
Andrew Lang
 
Posts: 3489
Joined: Thu Oct 11, 2007 8:50 pm

Post » Tue May 10, 2011 7:53 pm

I'd love to have a crossbow!

Failing that, an air rifle patterned after the original Girandoni design. It can be all post-apoc and made out of scrap, but it has to do the same thing as the Girandoni rifle.

A Saiga-12 shotgun would be nice. Semi-automatic buckshot awesomeness, without the goofy Riot Shotgun look.
User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Tue May 10, 2011 5:36 pm

In the spirit of incremental increases in firepower, a sling with various ammo in the early game, then bows, then angry soccer moms with SUVs.
User avatar
[Bounty][Ben]
 
Posts: 3352
Joined: Mon Jul 30, 2007 2:11 pm

Post » Tue May 10, 2011 2:37 pm

I would have to say I want a gun with the following

-Tri-Beam Laser Rifle Model
-Fires blue beams
-Medium sized clips (20-35)
-Full-Auto(2-3 rounds per second)
-Custom name [Healthpack's Laser Rifle]

The name has a backstory, but it has to do with my real life so I won't post the story.
User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Wed May 11, 2011 1:02 am

I want an assault rifle. An H&K G36 will do just fine.

Some Russian Vintars including a VSS Vintorez, "thread cutter", silenced sniper rifle. The necked out 7.62x39mm to 9x39mm gives you a subsonic silent round deadly out to 400 meters.

Throw in an FN 2000 and I'll be a happy ....
User avatar
Aliish Sheldonn
 
Posts: 3487
Joined: Fri Feb 16, 2007 3:19 am

Post » Tue May 10, 2011 9:13 pm

A dart gun that fires stimpaks. For when you need to heal someone long-range.
User avatar
Jhenna lee Lizama
 
Posts: 3344
Joined: Wed Jun 06, 2007 5:39 am

Post » Tue May 10, 2011 5:14 pm

I think I like most of the weapons in New+ Vegas, because I love
cowboy leverguns and six shooter revolvers, thats my type of guns.
But if I was going to add more weapons, it would be like crossbows,
or bows, that would be pretty sweet cowboys and Indian status.
User avatar
Jeffrey Lawson
 
Posts: 3485
Joined: Tue Oct 16, 2007 5:36 pm

Post » Tue May 10, 2011 6:49 pm

This sword could be awesome [img]http://i55.tinypic.com/1grrs4.jpg[/img]
Or a Katana....
User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Tue May 10, 2011 11:22 pm

Pre-WW2 weapons.
Like the Thompson(non-laser RCW) with mods such as the drum, grip etc.

Tbh, all these modern sniper rifles and flashy assault rifles and stuff doesn't seem that exciting to me anyway.
User avatar
Pawel Platek
 
Posts: 3489
Joined: Sat May 26, 2007 2:08 pm

Post » Tue May 10, 2011 7:56 pm

I want a bow and arrow that fits with the cowboy perk and various older guns like a real Double Barrel shotgun like from pout lookout DLC
User avatar
XPidgex Jefferson
 
Posts: 3398
Joined: Fri Sep 08, 2006 4:39 pm

Post » Tue May 10, 2011 10:36 pm

I would like the BFG Of Mightily Amazing Testicular Magnitude (female characters can't use).

I kid, I kid. A P90 would be nice. A non-nerfed Fatman would be nice too. I kind of miss the shocksword as well. Fun weapon.
User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Tue May 10, 2011 8:24 pm

At least a dozen arrow-based weapons and their own skill for 'em.
At least 8 new fire-based weapons and their own skill called Flame Weapons. (Incinerator and Flamer gets cut from EW and put into this skill)
For science characters to be able to create different vials at chemistry sets, acid vials, knockout gas, paralyzing vials etc.
Add at least a dozen more throwing weapons and have their own skill for 'em.
User avatar
Klaire
 
Posts: 3405
Joined: Wed Sep 27, 2006 7:56 am

Post » Wed May 11, 2011 3:25 am

Meh... I'd take an HK PSG1, with 20 rnd mags of course. Hehe, had an SR9-TC, but money was needed, so it was sacrificed. Who wouldn't want the most accurate factory semi-auto rifle in existence? Actually, for game purposes, The SR9-TC would be better, since it also has functional open sights good to 1200 meters... Who needs a silencer when your bullets hit before the targets can hear the gunshot?

Pistol-wise, this game does it all wrong! 10mm (in reality) when loaded to original spec, packs nearly as much wallop as 44 mag, and handily beats .357. I'd take my Delta (if it were "scaled" to RL performance) in-game over any of the other pistols, (well, except for maybe "That Gun")...

Oh yeah, and a shark with friggin' laser beams!
User avatar
Queen Bitch
 
Posts: 3312
Joined: Fri Dec 15, 2006 2:43 pm

Post » Tue May 10, 2011 4:03 pm

If you are considering these for a DLC then use http://www.gamesas.com/index.php?/topic/1143839-dlc-suggestions-4/ please.

If it is stuff for the next Fallout game, there is a topic just for that http://www.gamesas.com/index.php?/topic/1139612-fallout-4-speculations-suggestions/.
User avatar
Elena Alina
 
Posts: 3415
Joined: Sun Apr 01, 2007 7:24 am


Return to Fallout: New Vegas