Ok Obsidian

Post » Tue May 10, 2011 10:23 pm

I am in your corner. This game is a buggy mess at times and unfinished and thrown together. Still waiting on the patch. Lucky for me I got this yesterday so i don't have to wait too long. But this game strikes a cord with me. Something about the mission structure, the character, the pacing. The sound is good too. This game is no Maniac Mansion, but it does something right that I haven't seen in a while. Fallout 3 while a great game, took itself too seriously or something and was bland to me. I've played a lot of amazing technical achievements and astounding looking and playing 'games' this gen that take 8 years to make and cost millions of trillions of dollars from Alan Wake to COD and Halo etc. All decent games, and about 1000 times greater the technical marvel than games of oldschool. I enjoyed them. But I didn't enjoy them this much.

Please get the word out that it's 'OK' to make games that are well designed as far as fun factor and have character. This game is selling well even though it has it's warts. Because it's fun and it has character and it doesn't take itself too seriously. It has a sense of humor.

Tell Bobby Kotick these are games and not widgets please......

This game is a blast. I hope you sell lots more because you deserve it.
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Avril Louise
 
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Post » Tue May 10, 2011 1:16 pm

Maniac Mansion? :rofl:
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*Chloe*
 
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Post » Tue May 10, 2011 11:32 pm

Maniac Mansion? :rofl:


you didn't like that anology? I thought it was great to my point.
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Enny Labinjo
 
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Post » Tue May 10, 2011 9:23 pm

you didn't like that anology? I thought it was great to my point.


It just seemed like such an odd thing to say. That should be on the back of the box.

"Fallout New Vegas: It's no Maniac Mansion, but it's still effin' neat!"
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Symone Velez
 
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Post » Tue May 10, 2011 4:44 pm

It just seemed like such an odd thing to say. That should be on the back of the box.

"Fallout New Vegas: It's no Maniac Mansion, but it's still effin' neat!"


I agree lol.
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Tiff Clark
 
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Post » Wed May 11, 2011 3:49 am

I agree, this game is really good, although I think I've crashed 5 times just today. :sadvaultboy:
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liz barnes
 
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Post » Tue May 10, 2011 2:30 pm

Great game but the guys responsible for quality control should be fired. My NPC animations are http://2.bp.blogspot.com/_NRdlsbDHOz8/TOvlfB5ObTI/AAAAAAAAArE/t2hTsXiSs0g/s1600/borked.jpg making it really hard to enjoy the game -.-
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Chelsea Head
 
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Post » Tue May 10, 2011 11:43 am

Maniac Mansion FTW!
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Emily Jones
 
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Post » Tue May 10, 2011 12:40 pm

I got worried from your thread name. Im glad i was incorrect :P
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Cheryl Rice
 
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Post » Tue May 10, 2011 6:55 pm

I guess I'm one of the lucky ones. I had 5 or 6 crashes in 150 hrs, and 3 of those were directly related to transfering inventory by clicking the mouse as fast as I possibly could. After that I dumped a bunch of mods in (currently 134 loaded / 119 running) and still get very few crashes. The word "Fix" is in the title of 19 of those mods.

I think Obsidian made a great game but failed miserably in QC. Half of those fixes mentioned are blatantly obvious if you follow the main quest lines any distance.
And of course I can never voice a n opinion onFO3 / FONV without mentioning Gamebryo. It's dtime has passed. Move on already.

Other than that, I love the game. What they did right, they did very right.
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Siobhan Wallis-McRobert
 
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Post » Tue May 10, 2011 11:43 pm

my first Fallout Experience was with FO3 however after playing it for awhile and beating it at last count 20 times i went back and played the first games on PC and i had the collector's edition of FONV pre ordered many many months before it came out i'm severely disappointed in how the Gamebryo engine fails epically with FO3 and FONV all in all i agree that its a great game and i honestly cant wait to see if the FOMMO will get made and released i will gladly be a subscriber :)
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Lucy
 
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Post » Tue May 10, 2011 11:56 am

How does NV "Not take itself seriously"? Fable, now that's a game (I use that term loosely) that doesn't take itself seriously.
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Emmanuel Morales
 
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Post » Wed May 11, 2011 2:49 am

It's to strike a chord, not cord.

Also Fallout 3 was only slightly less buggy when it came out (tons of which are still there and will never be fixed,) it's annoying how many people are willfully ignorant about that.
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sarah
 
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Post » Tue May 10, 2011 7:55 pm

It's to strike a chord, not cord.

Also Fallout 3 was only slightly less buggy when it came out (tons of which are still there and will never be fixed,) it's annoying how many people are willfully ignorant about that.


Thanks god for the Fan Made patchs
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Budgie
 
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Post » Tue May 10, 2011 5:49 pm

How does NV "Not take itself seriously"? Fable, now that's a game (I use that term loosely) that doesn't take itself seriously.


I think it does take itself seriously but not in a lame way? The developers went out of their way to provide a game that is enjoyable instead of pooping in a can and calling it art? They aren't self absorbed in their own genius or lack of in a lot of cases these days i guess is the point? I swear some games are so concerned with epic or cliches or they think they are creating a car in a garage that has to go faster and bigger and better that they have completely lost any concept of what game development is. I think that's true anyways. I think alot of kids these days developing games would have been car mechanics 20 years ago and not game developers. Oh look at this engine go..... They've lost that creative edge and story telling and actual "game" design. Nerds aren't what they used to be.
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victoria johnstone
 
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Post » Tue May 10, 2011 10:03 pm

I think it does take itself seriously but not in a lame way? The developers went out of their way to provide a game that is enjoyable instead of pooping in a can and calling it art? They aren't self absorbed in their own genius or lack of in a lot of cases these days i guess is the point? I swear some games are so concerned with epic or cliches or they think they are creating a car in a garage that has to go faster and bigger and better that they have completely lost any concept of what game development is. I think that's true anyways. I think alot of kids these days developing games would have been car mechanics 20 years ago and not game developers. Oh look at this engine go..... They've lost that creative edge and story telling and actual "game" design.

Lame would be "Not taking itself seriously"...Like Fable, that series is terrible.
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Kay O'Hara
 
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Post » Wed May 11, 2011 1:52 am

It's to strike a chord, not cord.

Also Fallout 3 was only slightly less buggy when it came out (tons of which are still there and will never be fixed,) it's annoying how many people are willfully ignorant about that.


I kind of agree with you. I havent experienced any bugs yet. But i'm knocking on wood and crossing my fingers because i havent finished the game yet. I'm just going by what i've read. I'm playing on the 360 and haven't had one bug yet. A few animations that arent seamless that's about it. But the game still looks 10 times better than 3. It's using an old engine so what. They did a lot of good things with it imo.
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Trevi
 
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Post » Tue May 10, 2011 2:09 pm

It's to strike a chord, not cord.

Also Fallout 3 was only slightly less buggy when it came out (tons of which are still there and will never be fixed,) it's annoying how many people are willfully ignorant about that.


I agree with the OP, it's a fun game and the team that made it deserve good sales. However, I played through FO3 and all of its DLC content many, many times. I got all 1550 achievement points 3 seperate times (when I was staying at other people's homes, private reasons :P) and I never encountered immersion breaking or game breaking bugs like I have in New Vegas.

Examples: (still unpatched, or basically un-tested area of the game) how could you release a game with a location like this? This isn't a bug that randomly occurs, it's 100% for all players.... link: http://www.youtube.com/watch?v=tuog1pcwgfE

Your gun swaying about like crazy, going above your head.
Weapons refusing to fire, getting jammed for 5-15 seconds when reloading.
Fast-traveling to locations and spawning 15 ft in the air, falling and taking damage/crippling legs.
Saving in certain locations corrupting your saved game, etc....

FO3's bugs? People walking into walls... looking at weird objects... mouths sometimes not moving.. VATS glitching... all the small buggy things that still occur in NV. :P
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Jennie Skeletons
 
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Post » Tue May 10, 2011 1:28 pm

This game is no Maniac Mansion,


best anology ever. Razor, bernard and Dave ftw.
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Chris Cross Cabaret Man
 
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Post » Wed May 11, 2011 1:24 am

This game is no Maniac Mansion, but it does something right that I haven't seen in a while.


I never played Maniac Mansion, but I totally know what you mean. I haven't enjoyed a game like this in a long, long time. Everything is too streamlined and sterile nowadays. Most developers ideas for games nowadays are vastly influenced by catering to the lowest common denominator. New Vegas, on the other hand, to me oozes alot of character and thoughtful gameplay, almost a labor of love if you will.

Good for you obsidian, please don't lose that old school gaming spirit. Just clean up your code for christ sake.
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Epul Kedah
 
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