» Thu May 19, 2011 11:45 am
Hmm I just create a nerfed character specifically set up to do one thing, then make a new one with new stats, skills, perks later.
Why if I'm playing a bruiser with love for massive guns would I take away strength, that means the entire role and image of my courier that I've played moot.
Luck = more skill points, slightly better critical chance, more caps in gambling.. at the level and weapon choice you'll have it's hardly needed.
Dexterity= reload speed, skill points, AP's, more perks ( if you don't already have 6 from an implant.).. again with larger weapons and high level not needed.
With the level cap changed and lots of new stuff in previous dlc, personally I'd say it's not needed.